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Particle systemQuartz Composer Particle System inside an IteratorHey guys I had been trying to make copies of a particle system with an iterator for quite a bit, and I finally found a solution. If it helps anyone else as-well even better. What's the trick?
- the particle system's Timebase needs to be set to external That's it. I've attached the composition and a screenshot, but you can also find them here.
Making Smoke like Particle systemI am interested in making a smoke like particle system. I have searched kinda deep into some of the threads, and found some info. I read a great deal of george toledo sample thread. And got that I need lots of Interpolation and a particle system to do any thing remotely interesting. I think that is what I got, hard to tell. George you do a good job of keep your work yours. Which i can understand 100%. But so my real question is do I need Kineme3D or QuartzCrystal to make smoke in Quartz Composer? Am I thinking about this right? Small particles. Lots of them, I am guessing. Some gravity. A pretty short lifetime, or long lifetime? Do i need an image of some sort to make it look more real? Help much appreciated
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