Replicate in Space

Sprite disappears inside Replicate In Space Patch

Lango's picture

Hi

I hope some one can help me with a problem with the Replicate In Space patch.

I have attached a strip down version of my project called Replicate in Space Bug.

In short, if I use an interpolation patch inside a replicate in space patch, sometimes the elements that is being replicated disappears.

To reproduce you can follow these steps.

  1. To see the whole layout change the "Translation Z" Input Parameter to -40. Here you can see the orange box + yellow rectangle that is being duplicated 3 times.

  2. To see the orange box disappear change "Translation Z" from -13.7 to -13.5 (Note: This is the same time the orange box on the right goes off the screen)

  3. To see the Yellow rectangle disappear change "Translation Z" from -10.5 to -10 (Note: This is the same time the yellow rectangle on the right goes off the screen)

  4. Drill down to Root Macro Patch -> Replicate in Space -> 3D Transformation -> 3D Transformation, and disconnect the Interpolation from the orange square's Y Position. Now repeat 2 & 3. You will notice that they no longer disappear and the Replicate in Space patch is working as expected.

I have no idea why this is happening or why the interpolation patch is causing an issue, but a very similar bug is causing me issues in my main project. I would be very grateful if anyone could shed any light.

Cheers

Lango