Structure

Mesh Iterator by Structure Count - Normals (Composition by cybero)

Author: cybero
License: MIT
Date: 2010.02.26
Compatibility: 10.6
Categories:
Required plugins:
(none)

Iterates from structure count derived from .DAE files normals members.

DAE structure member is fed from Structure Index patch to Mesh Iterator, with the Structure Member count providing an Iterations count inside the macro.

Resulting render is an iterated 3d render of the meshes normals.

The attached demo uses both Mesh Iterator by Structure - Vertices and Mesh Iterator by Structure - Normals.

The DAE file - from collada.org, has also been uploaded so you can properly run the demo in full.

Mesh Iterator by Structure Count - Vertices (Composition by cybero)

Author: cybero
License: MIT
Date: 2010.02.26
Compatibility: 10.6
Categories:
Required plugins:
(none)

Iterates from structure count derived from .DAE files vertices members.

DAE structure member is fed from Structure Index patch to Mesh Iterator, with the Structure Member count providing an Iterations count inside the macro.

Resulting render is an iterated 3d render of the meshes vertices.

The attached demo uses both Mesh Iterator by Structure - Vertices and Mesh Iterator by Structure - Normals.

The DAE file - from collada.org, has also been uploaded so you can properly run the demo in full.

Mesh Iterator by Structure - Wireframe (Composition by cybero)

Author: cybero
License: MIT
Date: 2010.02.26
Compatibility: 10.6
Categories:
Required plugins:
(none)

Iterates a structure derived from .DAE files.

DAE structure member is fed from Structure Index patch to Mesh Iterator, with the Structure Member count providing an Iterations count inside the macro.

Resulting render is a full, iterated 3d render.

The attached demo uses bothMesh Iterator by Structure - Wireframe and Mesh Iterator by Structure - Full.

The DAE files - one authored by me and the other from collada.org have also been uploaded so you can properly run the demo in full.

Mesh Iterator by Structure - Full (Composition by cybero)

Author: cybero
License: MIT
Date: 2010.02.26
Compatibility: 10.6
Categories:
Required plugins:
(none)

Iterates a structure derived from .DAE files.

DAE structure member is fed from Structure Index patch to Mesh Iterator, with the Structure Member count providing an Iterations count inside the macro.

Resulting render is a full, iterated 3d render.

The attached demo uses both Mesh Iterator by Structure - Full and Mesh Iterator by Structure - Wireframe.

The DAE files - one authored by me and the other from collada.org have also been uploaded so you can properly run the demo in full.

Nested Structures with XML Downloader

mattgolsen's picture

I'm having some trouble with a fairly large composition that I've developed originally on Leopard. Part of the composition has a patch that downloads an XML feed from a site, and uses the first portion of the feed which has nested substructures to create labels for data, and the second half of the feed has the actual data. On Leopard it pulls and displays the whole feed with no trouble, but on SL it appears to partially truncate these nested substructures from the feed. See attached files for examples.

Has anyone experienced this or any related weirdness?