iterator

iterator sound trigger difficulty

cDixRun's picture

Hello all,

I have a motion tracking step sequencer in development. I currently have a nested iterator creating the sprites and I am doing some funky stuff that allows the user to use space bar + motion tracking to select the sprite and toggle it 'on'.

The problem is that the Kineme audio file player's "trig" input will not play within an iterator.

I assume this is because of the normal iterator problems.

The other option is to output my conditional result to the root and trigger the sound files this way. My main conditional checks the x,y position of the tracked point against the iterated structure of all possible sprite x,y positions to determine which sprite the tracked point is currently over.

The problem is that outside of the iterator the output of the conditional is never true.

I assume this is because the bool is determined by the iterated structure within the iterator.

I am stuck on this problem and have little to no idea on how to solve it. Any leads would be much appreciated.

I have posted the composition, let me know if anything can be further clarified.

  • note * must be opened in snow leopard because I am outputting from an iterator

G Body (Composition by gtoledo3)

Author: gtoledo3
License: (unknown)
Date: 2009.12.17
Compatibility: 10.5, 10.6
Categories:
Required plugins:
(none)

This composition is a type of time blur, that also has some pseudo volumetric capabilities and additional settings that take advantage of the "sparkles" that sobel filters create.

Kineme3D with Iterator

photonal's picture

A reactive interaction between audio and a model in Kineme3D going into an iterator:

A Structure from an Iterator?

gutsblow's picture

I have an iterator with say like 30 gl points in it and I applied noise in the iterator so that they move randomly. Is there anyway I can get a structure containing the position values of all these points? Thank you!

Movie loader in an iterator

itsthejayj's picture

Hi all, can anyone suggest a work around or confirm a bug/feature request regarding using the movie loader inside an iterator. Has we never been able to use the movie loader patch in an iterator or is this a QC 4 thing? Also did vades movie loader work inside an iterator in QC 3?

Thanks

i've attached a simple example coverflow composition showing how i would expect the movie loader to work in an iterator.