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particleDeterminant Particle Emitter (Composition by dust)
here is a basic sprite based particle emitter that uses the "simplex noise" plugin to generate a more deterministic xy emission for when you need a particle system to behave un stochastically. Particle Textured -Render in ImageHi: I have a problem trying to render in an image a textured particle scene. Everything works ok but when I try to render it in a RenderInImage patch the particles stop showing. (nothing at all) It only happens with the ParticleRender:Textured. Not with Standard that works fine. I already tryed changing image size and depth test settings with no succes. I'm using OSX10.5 on a mac book pro. Thanks. DX™
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