skanky sdk

GT Structure Point and Line Structure Renderer Patches - Keyed Color

gtoledo3's picture

I was messing with some skanky sdk programming and the GLUT library, rendering structures of shapes, and happened to have memory of this post from a bit ago:

http://kineme.net/forum/Discussion/Tutorials/KinemeGLLinesStructureParam...

...where idlefon needed the Line Structure Renderer to take keyed color, but it hasn't supported that option like the quad struct.

I whipped up two versions of structure point and line structure renderer patches that have added support for RGBA keys for color structure, for use in meantime until GL Tools supersedes that. They're patches, so install in the Quartz Composer Patches folder (preferable User location), and they can co-exist with the GL Tools stuff fine.

http://www.box.net/shared/3r3cvk5lio

Release: QC Patch Xcode Template, v1.0

Release Type: Production
Version: 1.0
Release Notes

Changes since version 0.5

  • Supports Snow Leopard (OS X 10.6)
  • Provides source code for unofficial QC patch API
  • Provides source code for example patches

Known Issues

Warning: This is a private API. Apple does not allow apps created using private APIs to be sold in the App Store.