spectrum

bass freq 3d writing

dust's picture

im having troubles queueing this vertex structure in parallel does anyone know how to get the "queue structure in parallel" working ?

so far this patch takes the bass frequencies and creates my mesh verts for me. its pretty cool as it is with just the bass, now imagine mids and hi eq etc... my problem is i don't think i will be able to pull off two more meshes unless i queue in parallel. do you think this is parallel solution. i would like to get 3 specturm bands all writing in 3d space at the same time.

any help would be great this takes audio input to work...