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Polyspin (Composition by gtoledo3)
This is a composition that: -Constructs a grid of colored objects, with different controls for color generation. -Monitors mouse x/y and allows an object to push/pop in Z, and/or spin in x/y or z rotation if the mouse hovers over an object. -Configures a color crossfade on the object as it returns back to the "home" position of the color grid. -Controls for force and decay of the hit effect. -Configurable columns and rows that adjust to the rendering destination. ...and that's the gist of it. I'm sharing this composition to show a way of using an iterator that will make one or more object parameters change after they are triggered. I used a modified version of this for this video post: |
Clever stuff :-).
Looks cool and works beautifully.
& just 1 Sprite. Incredible.
That's some recipe. That's some dish.
[Goes to show ya what a Sprite can do :-)]