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GL Tools 1.4 crash in Music VisualizerPlease find quoted below the resulting crash report when iTunes ducked my CLGL variation of the Arabesque screensaver as a music visualier. I am going to dive in and take a look at what I've changed to provoke this error, seems to be one of the presets alone, all others run AOK. GLTools got mentioned in dispatches as follows :- Process: iTunes [1936] Path: /Applications/iTunes.app/Contents/MacOS/iTunes Identifier: com.apple.iTunes Version: 9.0.3 (9.0.3) Build Info: iTunes-9031501~5 Code Type: X86 (Native) Parent Process: launchd [134] PlugIn Path: /Users/cybero/Library/Graphics/Quartz Composer Patches/GLTools.plugin/Contents/MacOS/GLTools PlugIn Identifier: net.kineme.GLTools PlugIn Version: 1.4 (20091217.2212r6563) Date/Time: 2010-02-24 12:41:20.288 +0000 OS Version: Mac OS X 10.6.2 (10C540) Report Version: 6 Interval Since Last Report: 321683 sec Crashes Since Last Report: 58 Per-App Interval Since Last Report: 190820 sec Per-App Crashes Since Last Report: 1 Anonymous UUID: 1AA3AE71-8AF0-44AD-8109-9157EDB0AF38 Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Application Specific Information: objc[1936]: FREED(id): message retain sent to freed object=0x1de4bc30 Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x970374b4 _objc_error + 116 1 libobjc.A.dylib 0x970374ea __objc_error + 52 2 libobjc.A.dylib 0x970357dc _freedHandler + 58 3 com.apple.QuartzComposer 0x968d0b48 -[QCStreamExporter_QCArray createRepresentationOfType:withProvider:withCount:elementSize:type:options:] + 1830 4 com.apple.QuartzComposer 0x968d0178 -[QCStreamManager createRepresentationFromProvider:ofType:withCount:elementSize:type:options:] + 1490 5 com.apple.QuartzComposer 0x969c7ce0 -[QCStream(QCStructure) _populateWithStream] + 301 6 com.apple.QuartzComposer 0x969c737e -[QCStream(QCStructure) memberAtIndex:] + 71 7 net.kineme.GLTools 0x1e296ebf 0x1e27c000 + 110271 8 com.apple.QuartzComposer 0x96840575 -[QCRenderingManager renderAtTime:arguments:] + 1674 9 com.apple.QuartzComposer 0x968a5a71 -[QCRenderInImage executeSubpatches:arguments:] + 118 10 com.apple.QuartzComposer 0x968a54cc -[QCRenderInImage execute:time:arguments:] + 2557 11 com.apple.QuartzComposer 0x9683f396 -[QCPatch(Private) _renderAtTime:arguments:] + 111 12 com.apple.QuartzComposer 0x9683f302 -[QCRenderingManager addPatch:context:time:arguments:nextExecutionTime:] + 2200 13 com.apple.QuartzComposer 0x9683e21f -[QCPatch(Private) __execute:arguments:] + 754 14 com.apple.QuartzComposer 0x9683deba -[QCPatch(Private) _execute:arguments:] + 1728 15 com.apple.QuartzComposer 0x9683e991 -[QCPort _execute:arguments:] + 268 16 com.apple.QuartzComposer 0x9683dd6e -[QCPatch(Private) _execute:arguments:] + 1396 17 com.apple.QuartzComposer 0x9683e991 -[QCPort _execute:arguments:] + 268 18 com.apple.QuartzComposer 0x9683dd6e -[QCPatch(Private) _execute:arguments:] + 1396 19 com.apple.QuartzComposer 0x9683e991 -[QCPort _execute:arguments:] + 268 20 com.apple.QuartzComposer 0x9685dc3d -[QCMultiplexerImagePort _execute:arguments:] + 130 21 com.apple.QuartzComposer 0x9683dd6e -[QCPatch(Private) _execute:arguments:] + 1396 22 com.apple.QuartzComposer 0x9683e991 -[QCPort _execute:arguments:] + 268 23 com.apple.QuartzComposer 0x9683dd6e -[QCPatch(Private) _execute:arguments:] + 1396 24 com.apple.QuartzComposer 0x9683e7ac -[QCPatch(Private) _executeSubpatches:arguments:] + 243 25 com.apple.QuartzComposer 0x9683e5e1 -[QCPatch(Customization) nextExecutionTimeForSubpatches:time:arguments:] + 192 26 com.apple.QuartzComposer 0x9683e4e9 -[QCPatch(Customization) nextExecutionTime:time:arguments:] + 81 27 com.apple.QuartzComposer 0x9683e443 -[QCPatch(Private) _nextExecutionTime:arguments:] + 461 28 com.apple.QuartzComposer 0x9683e18f -[QCPatch(Private) __execute:arguments:] + 610 29 com.apple.QuartzComposer 0x9683deba -[QCPatch(Private) _execute:arguments:] + 1728 30 com.apple.QuartzComposer 0x9683e7ac -[QCPatch(Private) _executeSubpatches:arguments:] + 243 31 com.apple.QuartzComposer 0x9683e5e1 -[QCPatch(Customization) nextExecutionTimeForSubpatches:time:arguments:] + 192 32 com.apple.QuartzComposer 0x9683e4e9 -[QCPatch(Customization) nextExecutionTime:time:arguments:] + 81 33 com.apple.QuartzComposer 0x9683e443 -[QCPatch(Private) _nextExecutionTime:arguments:] + 461 34 com.apple.QuartzComposer 0x9683e1d7 -[QCPatch(Private) __execute:arguments:] + 682 35 com.apple.QuartzComposer 0x9683deba -[QCPatch(Private) _execute:arguments:] + 1728 36 com.apple.QuartzComposer 0x9683c4ba -[QCContext nextExecutionTimeForPatch:time:arguments:] + 643 37 com.apple.QuartzComposer 0x9683c231 -[QCGraphicsContext nextExecutionTimeForPatch:time:arguments:] + 73 38 com.apple.QuartzComposer 0x9683c00b -[QCOpenGLContext nextExecutionTimeForPatch:time:arguments:] + 528 39 com.apple.QuartzComposer 0x9683bde8 -[QCPatch(Runtime) nextExecutionTime:arguments:] + 92 40 ...QuartzComposer.iTunesPlugIn 0x188ead89 iTunesPluginMainMachO + 9304 41 ...QuartzComposer.iTunesPlugIn 0x188eb210 iTunesPluginMainMachO + 10463 I will try to reproduce the CLGL related problem in a simpler composition that does not redistribute Apple's own code, as is personally and privately the case on my machine at present. First sigill of this year BTW :-) .
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Well, then, happy new year!
Which GLTools patch(es) are you using which have structure inputs? What are you feeding to the structure inputs? (The crash seems to be happening when GLTools attempts to dereference an input structure value.)
Thanks for the response.
Arabesque does have a Macro that generates a circle. Within that macro I have placed -
Cube Structure Point Structure Line Structure Quad Structure * 2
These are fed a mesh generated by using a slightly modified version of the Structure to Mesh macro found in the SL Aurora code sample.
The Structure to Mesh is fed a queue of audio Peak data, as this type of audio data works less prone to crashing than using the straight Spectrum queue, even if smoothed by scripting.
Find attached both the composition in question with a multiplexer -arrow key up to change Mesh input and without a multiplexer.
0 sends the Structure to Mesh, 1 sends the Mesh Jiggle version.
It seems the Structure to Mesh being fed straight through causes the problems.
Hmm, both of those compositions work just fine using GLTools-1.4 on my system. And the composition is huge so it's going to be difficult to narrow it down, especially since I can't reproduce the issue.
Can you build a simple composition that triggers this crash?
So far I've tested GLTools using both imported meshes and generated meshes (generated using the
Mesh Creator
patch, like Arabesque does), and haven't experienced crashes or other unexpected behavior.Simpler composition is in process, but thus far I can't reproduce the crash that the non-filtered Mesh variant previously posted produces for me.