Particle Collision Help

mst1228's picture

Hello,

I am trying to obtain something similar to the application in the video below:

http://vimeo.com/9022191

Right now, I'm focusing on just the particle system and collision with the logo. I've attached a VERY basic example of what I am having trouble with. (You might need to change the path to the 3d object in the composition after opening, it is currently a direct path on my local file system.)

I have a couple of questions at the moment: I have successfully loaded the 3d object and created the particle system and setup the 3d object to be a collision object with the particle system. However, it seems like the particles are colliding with the object much to early. Almost as if the object was higher on the screen than it actually is. Any idea why that might be happening? The 3D object used for collision is a .stl file I exported from Google SketchUp.

Secondly, is it possible to have the particles collide with themselves? I haven't tried using 3d objects as particles, but maybe that could be something?

Sometimes the particles go behind the 3d object altogether. Do I have to change a Z location value somewhere that I'm missing?

Finally, I have concluded that the final objective really doesn't have anything to do with 3D. It will be a 2D plane, and perhaps the same goal could be accomplished much easier a completely different way.

Any help would be appreciated, Thanks so much.

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3D Collision.zip64.28 KB