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Read a complex XML (actually not that complex if you have experience)Hi I need some help XML the question, the commands for a Sprite XY (4) movements from an XML file to read. The coordinates are there together with the time / frame and interp_in = "Bezier" interp_out = "Bezier" Saved. How do I steer points to the right, at the exact time and from the sound of movement and then go to the arrival of another command. Thank you in advance Patrick
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PS.: The text file is the xml file. Just convert the file extension. :)
pps:. The basic idea is to move four points in space. Are in the XML file all four coordinates Created as Single Index
First observations - this is a large XML file in XML-Gibson format [After Effects] that is well suited for the application environment it was made for [After Effects].
As the authors on http://aescripts.com/xml-gibson/ state
The same can equally be stated for using this XML-Gibson in Quartz Composer, especially in regards of the values used for the position units, which would need to be post processed to being small enough for QC.
I'm still to take a better look into this, but what you do need to do is to use Structure Index and Structure Key patches to get at the values you require.
Jepp I think I understood the Structure Index and Structure Key patche values to uses to get at the values i require. However, butt not even the approximate equivalent of the actual animation :( not that cool
supplement In this composition, I use the perspective-patch of 1024 available at "http://1024d.wordpress.com/" in the Box. by the way the guys do an incredible job
Please do not forget the xml file "raus.xml" (German=out) is of course important.