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Questions regarding particle toolsHi everyone! Feels good to be back here. 01: Is there any way of altering the "range" and "magnitude" of an emitted gravitate object when it has been already emitted? The way i understand it is it only lets you set the initial value for the object before it emitted? 02: If I connect the gravitate object patch directly to the scene patch will it be affected of the other forces? like gravity or wind to move or do i always have to give it an x and y and z value to move around? Thanks in advance. best regards Niklas
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