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mega brain fart- structure renderI'm having a difficult time retrofitting my typical javascript queue, so that I can create keys instead of indexes. When I create javascript patch for test, it sees to deliver the right keys.... but it doesn't work correctly as far as I can tell. The variable don't come in the right order (which shouldn't make a difference, because the patch should just be searching out keys, imo). Reference the 1st attachment, Structure Transform Javascript Patch. It bears noting that if I send it a structure index 1, 2, 3, it properly decodes to x, y, z without any shenanigans. I used the structure make patch (extremely rare for me), and I got the same results. So, what I'm aiming to do, is to take these Keyed Variables and put them in a Javascript Queue that I normally setup for indexes. At first I tried to simply setup a queue with 9 inputs, and hoped that they would line up/work correctly with the patch, regardless of keys, but I'm not getting that kind of result. I know how to make a value a key in Javascript, but I'm having a heck of a time making it work
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I went through the same question yesterday when I made the three demo JS patches for handling 2D dictionaries. I didn't get it but I tried again when you posted this.
I wanted to code: my_array.push = ("X":.15, "Y":.45, "Z":0.0)
this was an amalgam of the correct lines which I just worked out:
Fixed comp attached (if I am right in thinking this is what you need).
Nicer inputs to JS patch:
Thanks. The fact that I had to make the transform array was eluding my last night.