Bug with cwright's "draw in space"?

jersmi's picture

cwright posted an awesome comp here called "draw in space.qtz":

http://kineme.net/forum/Discussion/kinemenet/Convert2dmouse3dspaceTRackball

I am having an issue with it: after a bit of use, the hand icon pops up (for moving the view around in the editor) and will not go away. The only way to get the regular cursor back that I can see is to close the comp and reopen it. Any clues?

jersmi's picture
Re: Bug with cwright's "draw in space"?

Oh, and here's the comp.

PreviewAttachmentSize
Draw_in_Space_CW.qtz7.85 KB

cwright's picture
Re: Bug with cwright's "draw in space"?

QC doesn't change the cursor from anything in the composition.

gtoledo3's picture
Re: Bug with cwright's "draw in space"?

I think he's talking about the hand icon that draws in the Editor when you push a spacebar normally. I'm sure you already grokked that though.

This is friggin' weird. My first take is that maybe it's totally coincidental, a keyboard or mouse flaking out, etc...(?)

cwright's picture
Re: Bug with cwright's "draw in space"?

that's somewhat what I figured (that it was something "weird"), hence the "anything in the composition" part :)

does it happen if the inverse rotation patch is removed? What about the line structure patch?

Note that it doesn't seem to happen on 10.5, and I'm not about to crack open my work machine to give it a spin over the weekend ;) -- if it's trivially reproducible, esp. without additional plugins, I'd be interested to see a radar on it.

cybero's picture
Re: Bug with cwright's "draw in space"?

I find that multi macro , nested macro & RII chain type compositions can lead to that kind of hand cursor appearing and in extreme cases, refusing to switch back to a pointer in the Editor .

This posted example does do that, but not as badly as some others that I've been working with [ my own works :-) ] .

jersmi's picture
Re: Bug with cwright's "draw in space"?

Yes, as GT says and cybero confirms, the hand icon will appear with its expected behavior of moving around the editor view, then the regular cursor with its expected behavior won't come back (thus, no patches or cables can be selected with the cursor, etc.).

I don't think it's the line structure patch, just because i've been using line, triangle, quad and meshes interchangeably in this one. I'll try yanking the inverse rotation patch. I'll post a bug report if it persists today / tomorrow. As it is, it happens with the mesh renderer, too.

jersmi's picture
Re: Bug with cwright's "draw in space"?

Disconnected the inverse rotation patch, reconnected it, did a bunch of little things in the comp, now several hours later it's running without incident. fingers crossed.

dust's picture
Re: Bug with cwright's "draw in space"?

this happens to me all the time. I use the space bar frequently to pan around the editor but so eti es it gets stuck. usually it is when I am using a wacom tablet and am zoomed up in the editor. it has nothing to do with a particular comp. when the hand gets stuck I either usually double click the editor with a different mouse, press the space bar or hit cmd and return. this pulls the patch creator up returns mouse to normal once you add a patch

gtoledo3's picture
Re: Bug with cwright's "draw in space"?

Ok, this will cause the "bug":

If you hit Spacebar (calls up the "hand") THEN Control (along with any other keys) AND simultaneously click on the trackpad, the hand pops up and won't go away, even if you keep clicking with the trackpad.

What you can do to clear this after it has happened is to hit Space again.

usefuldesign.au's picture
Re: Bug with cwright's "draw in space"?

gtoledo3 wrote:
What you can do to clear this after it has happened is to hit Space again.
I get this by accident every day too and just press SPCBAR again. Tried to generate bug context from what I can get.

It goes Spacebar Down, Wacom PenDown , Cmd Key down, Spacebar Up, then other two up in either order. 100% of time; I call it a feature 'scrollmode-lock' haha

gtoledo3's picture
Re: Bug with cwright's "draw in space"?

Yep! That does it too! I knew I was hitting command and having that happen as well, but I hadn't got the sequence for that.

Ghosts!

jersmi's picture
Re: Bug with cwright's "draw in space"?

Good to know!

gtoledo3's picture
Re: Bug with cwright's "draw in space"?

This resulted in a few more refined observations...

Simply pushing Space, and while holding Space, pushing Command, causes this. Command interrupts other key events.

Control (hold control) then Space (calling up hand), then clicking on trackpad brings up a menu event, which is what interrupts.

Holding Space down, (keep it pressed, creating the hand), touch the Viewer, Inspector, or Patch Library while still holding Space - return to Editor. Hand doesn't go away.

jersmi's picture
Re: Bug with cwright's "draw in space"?

For each of the observed behaviors, is there a way to "clear" or get back to normal / expected behavior? Sorry if the solutions above already address any of these issues, no time to run tests at the moment but I thought I'd ask while it's fresh...

gtoledo3's picture
Re: Bug with cwright's "draw in space"?

Yes, tapping spacebar again will clear it. Clicking on toolbars, other windows, etc., will not.