so trying this bezier mapping out. its a lot harder than i thought it would be. eventually i will use photo's to derive a model to map once this model has been fully fabricated.
sweet if this does what think it does should make things easier. as without using some mouse input it's rather difficult to move the shape around. was thinking i would have to build a system to move the points around with the mouse. will look at this when Im on my computer. been thinking about this was going to go maybe with demultiplexer and a counter on the index so I would just hit space or what ever to swith mouse input. defiantly want to try brushing the shape.
You're really rocking it out!
This is the softRect cikernel I was mentioning on your blog; just found it.
thanks GT ! I added the SoftRec in the example patch. The difference is subtle, but quite nice. Good recalling of yours.
Great ! And extremely generous ! Thanks for this XMas !
so trying this bezier mapping out. its a lot harder than i thought it would be. eventually i will use photo's to derive a model to map once this model has been fully fabricated.
A great tool ! And so fluid !
I made this attached comp to "brush & warp" the 16 points. The tension and the frictions are configurable, so it makes very different results.
To have it static, just set the tension to 0 and a higher level of friction.
It needs work, but that's a first shot.
Thanks again for this !
using a photography from the point of view of your projector will be much easier in this case.
wow, great effect ! (I entered the pink macro and saw your noodling nightmare !!! ouch !)
:-)
sweet if this does what think it does should make things easier. as without using some mouse input it's rather difficult to move the shape around. was thinking i would have to build a system to move the points around with the mouse. will look at this when Im on my computer. been thinking about this was going to go maybe with demultiplexer and a counter on the index so I would just hit space or what ever to swith mouse input. defiantly want to try brushing the shape.