Polygon Edges on Objects

scalf's picture

This is a simple tutorial on how to turn an object into a traced, outlined, polygonal, or whatever you would like to call it - shape.

It uses the Kineme Gl Polygon Mode patch, and any stock object.

Enjoy!

http://www.vimeo.com/28331832

cybero's picture
Re: Polygon Edges on Objects

You've got a growing collection of how-to's :-) http://www.communetohumanity.com/#1565327/How-To-with-Quartz-Composer.

Thanks for sharing.

infectedspleen's picture
Re: Polygon Edges on Objects

Hi there,

Im very much a new user to QC and first off thank you for the tutorial.

I've followed the tutorial about 3 times now, but I'm having a problem with it. My results are the same as yours, but with one difference.

When i add polygon mode to the comp, my cube has an extra diagonal line from corner to corner on every face. How can i get rid of this line.

Thank you

Scratchpole's picture
Re: Polygon Edges on Objects

Re-model the cube you have already to remove the extra division or use the built-in cube.

infectedspleen's picture
Re: Polygon Edges on Objects

Thanks for the reply. I have tried both ways. Using the built in cube and making a cube in cinema 4d produce the same results. It's very confusing.

scalf's picture
Re: Polygon Edges on Objects

I hear you, I've recently ran into the same problem and I am not sure why either.

I was thinking it was some version difference but you posted back a few ago so I am sure it was happening back then too. Hmmmm....