Unsupported — We cannot guarantee that this software will work properly on Mac OS 10.8 and above. Please be careful.

Release: GL Tools, v1.0

Release Type: Production
Version: 1.0
Release Notes

This release of GL Tools includes several new patches and refinements of existing patches.

Current patches include:

  • Kineme GL Blend Equation [new]
  • Kineme GL Clear Depth [new]
  • Kineme GL Color Mask [new]
  • Kineme GL Context Info
  • Kineme GL Depth Buffer Alpha Threshold
  • Kineme GL Field of View
  • Kineme GL Line
  • Kineme GL Line Structure [new]
  • Kineme GL Load Matrix [new]
  • Kineme GL Logic Op
  • Kineme GL Matrix Mult
  • Kineme GL Ortho
  • Kineme GL Point
  • Kineme GL Point Structure [new]
  • Kineme GL Polygon Mode
  • Kineme GL Quad
  • Kineme GL Quad Structure [new]
  • Kineme GL Scale [new]
  • Kineme GL Shade Model [new]
  • Kineme GL Spline
  • Kineme GL Triangle
  • Kineme GL Triangle Structure [new]
  • Kineme GL Viewport [new]
  • Kineme Super GLSL Grid [new]

(New patches since GL Tools 0.4 are flagged above.)

PreviewAttachmentSize
GLTools-1.0.zip229.3 KB
GLTools-1.0-src.tar.bz292.05 KB

Installation Instructions

Place the plugin file in
/Users/[you]/Library/Graphics/Quartz Composer Patches/
(Create the folder if it doesn't already exist.)

A set of patches for drawing GL primitives and modifying the GL environment.

Source code is available on GitHub.

Credits

Logo by @usefuldesign.au.

Known issues

  • The GL Field of View patch doesn't work properly on Mac OS 10.9 (it produces stretched output).