Unsupported — We cannot guarantee that this software will work properly on Mac OS 10.8 and above. Please be careful.

Release: GL Tools, v1.5

Release Type: Production
Version: 1.5
Release Notes

Changes since GLTools 1.4

  • New Stereo Environment patch, which renders its child patches twice using an asymmetric projection frustum, once for the right eye, once for the left eye, and provides each as an image output.
  • New Look At patch (a two-point camera).
  • New Camera patch (a one-point camera).
  • Added "Image Structure" input to the GL Quad Structure patch.
  • Fixed GL Inverse Rotation so that it executes every frame (rather than only once).
  • Fixed SuperGLSLGrid so that color uniform values are properly set in 64bit mode.
  • Separated the Alpha blendmode override to a separate plugin, so that GLTools itself doesn't perform any runtime hackery (and is thus somewhat less risky).
PreviewAttachmentSize
GLTools-1.5.zip367.94 KB
GLTools-1.5-compositions.zip99.48 KB

Installation Instructions

Place the plugin file in
/Users/[you]/Library/Graphics/Quartz Composer Patches/
(Create the folder if it doesn't already exist.)

A set of patches for drawing GL primitives and modifying the GL environment.

Source code is available on GitHub.

Credits

Logo by @usefuldesign.au.

Known issues

  • The GL Field of View patch doesn't work properly on Mac OS 10.9 (it produces stretched output).