3: Done

KnM Audio Tools/ volume peak option in Audio input patch

Hi a nice addition to the already awesome Audio Tools would be a "Volume Peak" option for all channels independently. First it would nicely mimic the original apple patch (esp. if you rename Waveform to Spectrum, but that's another story ;), plus this would spare me a 32 channels addition macro (and a bunch of useless nodes, or even worst ... a javascript ) Volume peak is extremely useful to me ... esp. when working with piezo sensors. thanks anyway for this great release.

(note that this is not really a proper request, more of a feature / plugin design discussion, but with the new wiki system i don't really know where to put this.)

KNM. GL Polygon Mode / Square mode

Hi, it would be really handy if the Kineme GL Polygon mode had a "Square dots" mode extra - a nice addition to the already present rounded dots mode. "Textured squares" would be overkill. thankss

Safe OSC Send/Receiver

Hello kineme users

First thank for all the hard work, i love the kineme patches. That is great,i play .qtz files in Modul8, and i use the "Official API Subpatch Support (obj/off Models Support)", "Safe Audio Input", and the "Safe MIDI" Hack.

Can you make a safe OSC send/receiver in the future? That lasts very helpfully to control file pathes and all other from MaxMSP or Modul8.

I require a beautiful day

Directory Scanner

Hi,

is there any way to read all fonts name in qc? I want to make a compositions with image with string, where user can browse system fonts and choose realtime for rendering.

I think if i can browse the Library/Fonts directory with a directory scanner path, i can do a list, but at the moment, dir. scanner patch reads only movie, qtz and pic files.

So, is there any way to read all files in a directory in a quartz compositions?

Greetings,

.lov.

Dijonctor Patch

All of us have experienced Quartz composer crashes when designing patches (because of a bad feedback loop, or something that overkill the GPU) In this case the frame rate decrease to 0 FPS and it is impossible to stop the composition because nothing is responding....:(

If we have a "dijonctor patch" (perhaps a hack of the FPS patch) that can stop the composition( at root level ) when the frame rate is lower than a certain value (that the user can set) ex : 1 FPS..... it can save us a lot of time ...:)

Reeeegards.