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R: RejectedQuartzCrystal "unable to render" after 4 framesHi, I have an issue with Quartz Crystal, while I'm trying to render a qtz that use a custom plugin (OpenCV image provider). I'm passing a movie into the plugin, then output on a sprite. Nothing terrific... At between 4 and 10 frames rendered I have this message (translated from French, as QCrystal is very well translated) : "Unable to perform the offscreen rendering". Could it be that QCrystal doesn't like my way to output images (see code below) ? I'm very bad at manaqging OpenGL and image providers, very very bad :-/ Any advice would be highky appreciated, as I'm in a urge with this rendering ! Thanks a lot ! glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glClearColor(0., 0., 0., 0.); glLoadIdentity(); glPushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT); glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); GLuint tex = [imgCV generateTextureInContext:cgl_ctx]; self.outputImage = [context outputImageProviderFromTextureWithPixelFormat:pixelFormat pixelsWide:[imgCV getSize].width pixelsHigh:[imgCV getSize].height name:tex flipped:YES releaseCallback:textureReleaseCallback releaseContext:NULL colorSpace:CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB) shouldColorMatch:YES]; glPopClientAttrib(); glPopAttrib();
Kineme Video Tools | Asynchronous ModeCan Asynchronous mode be included in Kineme Video Tools so that both the video and audio of a given movie file be played concurrently by that plugin's QuickTime Player patch and Video Player patch?
Playing videos using Movie Importer not working in QuartzBuilder version 1.4I am testing a very simple patch that imports and plays a small Quicktime sample movie. It plays well as a normal QTZ file but when I try to run the app created by QuartzBuilder 1.4 it opens the window but does not display anything. I can get the movie to display temporarily, either by switching tasks (tab-command task switching) or by dragging the window around the screen. When I do this, the I see samples of the movie within the window. As soon as I stop doing either of these things, the movie freezes at its current frame. I urgently need to launch a QTZ app fullscreen on a second monitor at startup for a public exhibition that goes live soon. This is why I purchased QuartzBuilder. I would really appreciate some help getting this working. I'm using a 2.6 GHz Intel Core 2 Duo MacBook Pro with 3 GB RAM and OSX 10.7.3. I cannot downgrade to pre-Lion release due to other components of the project. I've attached my test files for your inspection. Many thanks. Richard
Syphon Server and Mesh RendererHello When I activate a syphon server with Source OpenGL scene, the Mesh Renderer disappear ? See example attached Any idea Thanks
QuartzBuilder 1.4 BugSummary: QuartzBuilder didn't load a QCPlugin, when attempting to compile an app using QuartzBuilder 1.4, OS X 10.6.8. Steps to Reproduce: 1:Create a blank composition using QuartzComposer.app 2:Place the following patches onto the Editor; a Clear patch (layer 1), a Video Patch, the FreeFrame QCPlugin compiled from the 10.5 Apple Developer Examples, and a Billboard patch. Configure the FreeFrame patch to use an frf file via settings (I used "backlight.frf"). Connect the Video Patch, to the FreeFrame patch, to the Billboard. 3:Insert the qtz into the QuartzBuilder dropbox and/or Composition (filepath) field. 4:Observe that the QCPlugin is not placed into Resources of the app. 5:Export app. 6:App draws blank translucent window.
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