R: Rejected

QuartzCrystal "unable to render" after 4 frames

Hi,

I have an issue with Quartz Crystal, while I'm trying to render a qtz that use a custom plugin (OpenCV image provider). I'm passing a movie into the plugin, then output on a sprite. Nothing terrific...

At between 4 and 10 frames rendered I have this message (translated from French, as QCrystal is very well translated) : "Unable to perform the offscreen rendering".

Could it be that QCrystal doesn't like my way to output images (see code below) ? I'm very bad at manaqging OpenGL and image providers, very very bad :-/

Any advice would be highky appreciated, as I'm in a urge with this rendering ! Thanks a lot !

 
            glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
            glClearColor(0., 0., 0., 0.);
            glLoadIdentity();
 
            glPushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT);
            glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
 
            GLuint tex = [imgCV generateTextureInContext:cgl_ctx];
 
            self.outputImage =  [context outputImageProviderFromTextureWithPixelFormat:pixelFormat
                                                                            pixelsWide:[imgCV getSize].width
                                                                            pixelsHigh:[imgCV getSize].height
                                                                                  name:tex
                                                                               flipped:YES
                                                                       releaseCallback:textureReleaseCallback
                                                                        releaseContext:NULL
                                                                            colorSpace:CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB)
                                                                      shouldColorMatch:YES];
 
 
 
            glPopClientAttrib();
            glPopAttrib();

Kineme Video Tools | Asynchronous Mode

Can Asynchronous mode be included in Kineme Video Tools so that both the video and audio of a given movie file be played concurrently by that plugin's QuickTime Player patch and Video Player patch?

Playing videos using Movie Importer not working in QuartzBuilder version 1.4

I am testing a very simple patch that imports and plays a small Quicktime sample movie.

It plays well as a normal QTZ file but when I try to run the app created by QuartzBuilder 1.4 it opens the window but does not display anything.

I can get the movie to display temporarily, either by switching tasks (tab-command task switching) or by dragging the window around the screen.

When I do this, the I see samples of the movie within the window. As soon as I stop doing either of these things, the movie freezes at its current frame.

I urgently need to launch a QTZ app fullscreen on a second monitor at startup for a public exhibition that goes live soon. This is why I purchased QuartzBuilder.

I would really appreciate some help getting this working.

I'm using a 2.6 GHz Intel Core 2 Duo MacBook Pro with 3 GB RAM and OSX 10.7.3.

I cannot downgrade to pre-Lion release due to other components of the project.

I've attached my test files for your inspection.

Many thanks.

Richard

Syphon Server and Mesh Renderer

Hello

When I activate a syphon server with Source OpenGL scene, the Mesh Renderer disappear ?

See example attached

Any idea

Thanks

QuartzBuilder 1.4 Bug

Summary: QuartzBuilder didn't load a QCPlugin, when attempting to compile an app using QuartzBuilder 1.4, OS X 10.6.8.

Steps to Reproduce: 1:Create a blank composition using QuartzComposer.app 2:Place the following patches onto the Editor; a Clear patch (layer 1), a Video Patch, the FreeFrame QCPlugin compiled from the 10.5 Apple Developer Examples, and a Billboard patch. Configure the FreeFrame patch to use an frf file via settings (I used "backlight.frf"). Connect the Video Patch, to the FreeFrame patch, to the Billboard. 3:Insert the qtz into the QuartzBuilder dropbox and/or Composition (filepath) field. 4:Observe that the QCPlugin is not placed into Resources of the app. 5:Export app. 6:App draws blank translucent window.