Kineme2D Image With Vector Structure format

The Kineme Image With Vector Structure node accepts a Vector Structure input:

  • The outermost structure should be a list of path structures.
  • Each path structure should contain:
    • A path key, containing a Kineme2D vector path.
    • One of the following keys, containing a QC Color:
      • stroke
      • fill
    • strokefill (fill followed by stroke): a boolean value. If true then stroke and fill the vector
    • Optionally, a shadow key containing boolean true, and the following additional keys:
      • shadow-color with a QC color value
      • shadow-blur with a QC number value