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skanky sdkGT Structure Point and Line Structure Renderer Patches - Keyed ColorI was messing with some skanky sdk programming and the GLUT library, rendering structures of shapes, and happened to have memory of this post from a bit ago: http://kineme.net/forum/Discussion/Tutorials/KinemeGLLinesStructureParam... ...where idlefon needed the Line Structure Renderer to take keyed color, but it hasn't supported that option like the quad struct. I whipped up two versions of structure point and line structure renderer patches that have added support for RGBA keys for color structure, for use in meantime until GL Tools supersedes that. They're patches, so install in the Quartz Composer Patches folder (preferable User location), and they can co-exist with the GL Tools stuff fine.
Release: QC Patch Xcode Template, v1.0
Release Type:
Production
Version:
1.0
Release Notes
Changes since version 0.5
Known IssuesWarning: This is a private API. Apple does not allow apps created using private APIs to be sold in the App Store.
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