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BulletBullet 'Hello World' exampleI've just put together a sort of "Hello World" example of using the Bullet game physics engine in a QCPlugin : The folder contains : - a QCPlugin : tLBulletHelloWorld.plugin - a QCComposition : tLBuller_HelloWorld_b1.1.qtz - the related XCode project ( with all Frameworks , and sources included ) To start a project from the scratch you'll need to : Voila , sure there might be smarter ways to do it ..just thought this could interesting . P.
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