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ClashComposition Importer & Sprite patch backgrounds clash with OpenCL ImageRead Mesh ImageryI came across a problem when creating a composition with the operation of the Composition Importer to provide a background in Lion. This may have been noticed before now; the Composition Importer patch is meant to load "a Quartz composition from a Composition Repository identifier, a URL or file path, and allows to communicate with its inputs and outputs, if any". It should look something like this - see image attached, but when incorporated as such, it conflicts with Mesh Images. See attached example, works with a Clear patch, but not with a Composition Importer patch. The same problem can also be created when using any Sprite patch as a colour background with an OpenCL ImageRead Mesh Image. Static DAE meshes do not provoke the same clash at all
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