GLSL Cocoa Interface Builder

GLSL in exported Cocoa

akaioni's picture

well this is another post where I ask for advice about exporting quartz in cocoa, I had an issue with the way my application runs, the screen would be running on in interface builder's preview but after building the app would go black and not respond. Now, after a day of taking stuff in and out of quartz I know it is because of GLSL shader and grid. I tried to add the Open GL framework in xcode project but didn't help. Any ideas what framework I'm missing or is it not a framework missing? I attach the preview and the built app screens After all the helpfull tips I received from Kineme folk, I am thinking of making a small retention center of Quartz to Cocoa advice when I finish my exams.