tigger

iterator sound trigger difficulty

cDixRun's picture

Hello all,

I have a motion tracking step sequencer in development. I currently have a nested iterator creating the sprites and I am doing some funky stuff that allows the user to use space bar + motion tracking to select the sprite and toggle it 'on'.

The problem is that the Kineme audio file player's "trig" input will not play within an iterator.

I assume this is because of the normal iterator problems.

The other option is to output my conditional result to the root and trigger the sound files this way. My main conditional checks the x,y position of the tracked point against the iterated structure of all possible sprite x,y positions to determine which sprite the tracked point is currently over.

The problem is that outside of the iterator the output of the conditional is never true.

I assume this is because the bool is determined by the iterated structure within the iterator.

I am stuck on this problem and have little to no idea on how to solve it. Any leads would be much appreciated.

I have posted the composition, let me know if anything can be further clarified.

  • note * must be opened in snow leopard because I am outputting from an iterator