Why don't you modulate the z-position of the points (assuming it's a long GL Line Structure you're using), to give it an extra dimension? You could feed a Noise patch with a timer of some kind, and set Z to the returned value.
I might just give it a go. Got a few other things on the go at the moment though.
Re. the email. I'm really sorry I haven't got around to replying. I'm afraid I have a very poor memory, and I just forgot about it. Drop me another email (or just resend the original one) to remind me, and I'll get back to you. I think I remember what it was about, but I have to go and help teach a class now.
sweetest post of the week thus far :-) - cheers .lov
That looks cooool :D Must try that out later.
a|x
Why don't you modulate the z-position of the points (assuming it's a long GL Line Structure you're using), to give it an extra dimension? You could feed a Noise patch with a timer of some kind, and set Z to the returned value.
Just an idea.
a|x
Nice idea! Why don't you make it and share it? :) I always love to see if someone find my stuff inspiring and make new things from my stuffz :)
ps.: did you checked my e-mail? I've got no answer from you for a while.
(I'd make it and share it, but I'm running some heavy stuff on this box and I haven't got time at home :( )
Maybe Z should start low and increase over time, so the mouse slowly moves forwards?
I might just give it a go. Got a few other things on the go at the moment though.
Re. the email. I'm really sorry I haven't got around to replying. I'm afraid I have a very poor memory, and I just forgot about it. Drop me another email (or just resend the original one) to remind me, and I'll get back to you. I think I remember what it was about, but I have to go and help teach a class now.
a|x
Yep, maybe that would great.
No problemo, my memory is poor too. I'll forward the email.