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GL Polygon Mode Feature RequestI'm not sure if this is actually possible, but it would be cool if it was.... Could we have a point-mode image input to the GL Polygon mode patch? It would be very cool to use with OpenCL meshes in point mode, for really fast particle systems with glowing particles. Just an idea. a|x
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should be possible.
But first: you must solemnly swear to not use ATI hardware, or report GPU driver bugs if you do with this patch. Last time I added point sprite support, I got no end of bug reports from ATI users complaining that it would leak vram (ATI driver bug, not my problem) ;)
Cross my heart ;) I don't have a machine with an ATI GPU now, anyway...
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Ah... will it be possible to get the colour assigned to each vertex by an OpenCL kernel via gl_Color in a GLSL shader? I seem to remember being disappointed that this wasn't possible before.
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