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Kineme: Quartz Composer Stuffkineme.net is a community surrounding the development of Quartz Composer custom patches, plugins, and other hacks.
Please read the installation guide and check out the Documentation.
Register for an account to gain access to Beta Releases and email notifications of new content, post in forums and get to know other Quartz Composer users, and help steer the future of Kineme by voting in polls. Post a Feature Request, or, if you have a tighter deadline, consider commissioning. ARToolsKineme ARTools is a plugin for augmented reality. It tracks one or more markers in an image simultaneously and provides their coordinates and rotation. To use ARTools, print a marker on paper and affix it to cardboard to keep it stiff. (You can use the markers provided with the sample compositions or create your own custom markers.) Move the marker around in front of the camera. You can use the coordinates and rotation provided by the ARTools uses ARToolKit. ARTools is released under the GNU General Public License. @balaban (balabanGoran, balaban@friedpictures.com) commissioned the
Release: AudioTools, v1.0
Release Type:
Production
Version:
1.0
Release Notes
Changes since AudioTools 0.8
Credits@gtoledo3 (http://georgetoledo.com/) commissioned the development of the
Release: VideoTools, v2.2
Release Type:
Production
Version:
2.2
Release Notes
Changes since VideoTools 2.1
Known issues
Download
Release: QuartzBuilder, v1.4
Release Type:
Production
Version:
1.4
Release Notes
Changes since QuartzBuilder 1.3Altered behavior of Fullscreen Display Screen setting:
Known issues
Release: DataTools, v1.0
Release Type:
Production
Version:
1.0
Release Notes
Source code is available on GitHub. Known IssuesKineme StructureTools, Kineme Value Historian, and Kineme Spooky must be uninstalled to use Kineme DataTools.
DataToolsKineme DataTools provides patches for:
Source code is available from GitHub.
Release: Kineme3D, v1.5
Release Type:
Production
Version:
1.5
Release Notes
Changes since Kineme3D 1.4
Displayhack websiteJust a quick heads-up, the new display hack website is now open: It's intended as a site for people doing realtime graphics, to bring together people from the demoscene, motion graphics, processing, QC etc. scenes, which I think is an excellent idea. It will be a good complement to the very "scene specific" sites like kineme (or say pouet.net for the demoscene) I reckon - kineme for serious discussion + development, displayhack to get that "wider view" and inspiration from what all those other scenes are up to. They have a very good point I think: we have tons of these 'niche' sites like kineme, but we're missing out on all the cool stuff that the other niche scenes are producing, and all the cool new techniques they've come up with etc. It seems to be off to a very good start, there's a bunch of excellent articles on stuff like GPU texture synthesis, synching, 3d modelling, demo making.. and a very interesting looking article on QC by one George Toledo :) (I'll be reading that later today, not had time yet).
Release: KinemeCore, v0.5.2
Release Type:
Production
Version:
0.5.2
Release Notes
Changes since KinemeCore 0.5.1
Known Issues
Release: Alpha Blend Mode, v1.1
Release Type:
Production
Version:
1.1
Release Notes
Changes since AlphaBlendMode 1.0
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