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edge blendOpenGL "Duplicating"Hi there, I cannot figure this out: I am trying to do edgeblending strictly with GL – no core image. The masking is easy. My problem is that I have to have something like 150px overlap between my 3 projectors. Can I somehow show the same part of a GL scene in two different places? Does it make sense? Render In Image is banned :) best, soren
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