Depth Of Field (Composition by cwright)

Author: cwright
License: (unknown)
Date: 2009.07.04
Compatibility: 10.5
Categories:
Required plugins:
(none)

This composition shows a cheap way to do Depth of Field using GLTool's ReadPixels patch to read the Depth Buffer.

It's not particularly fast or correct, but it illustrates the idea.

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DepthOfField.qtz18.78 KB

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cybero's picture
Re: Depth Of Field (Composition by cwright)

Interesting, I wonder if this wouldn't come into its own treating just one or two key objects in a compositional scene, rather than the whole scene, would that help speed up the resulting composition I wonder?

Whatever, it certainly holds plenty of possibilities for offline rendering, I guess that the fps could easily be speeded up for animations resulting from QuartzCrystal renders.

gtoledo3's picture
Re: Depth Of Field (Composition by cwright)

Finally! This is awesome.

gtoledo3's picture
Re: Depth Of Field (Composition by cwright)

Also...

For an amazing "depth fog" throw in the 5x5 chroma blur in place of the current blur :)

Peter's picture
Re: Depth Of Field (Composition by cwright)

Used in combination with computer vision = awesome. -> http://youtu.be/fvUKfhI002s