Depth Of Field (Composition by cwright)

Author: cwright
License: (unknown)
Date: 2009.07.04
Compatibility: 10.5
Categories:
Required plugins:
(none)

This composition shows a cheap way to do Depth of Field using GLTool's ReadPixels patch to read the Depth Buffer.

It's not particularly fast or correct, but it illustrates the idea.

PreviewAttachmentSize
DepthOfField.qtz18.78 KB

cybero's picture
Re: Depth Of Field (Composition by cwright)

Interesting, I wonder if this wouldn't come into its own treating just one or two key objects in a compositional scene, rather than the whole scene, would that help speed up the resulting composition I wonder?

Whatever, it certainly holds plenty of possibilities for offline rendering, I guess that the fps could easily be speeded up for animations resulting from QuartzCrystal renders.

gtoledo3's picture
Re: Depth Of Field (Composition by cwright)

Finally! This is awesome.

gtoledo3's picture
Re: Depth Of Field (Composition by cwright)

Also...

For an amazing "depth fog" throw in the 5x5 chroma blur in place of the current blur :)

Peter's picture
Re: Depth Of Field (Composition by cwright)

Used in combination with computer vision = awesome. -> http://youtu.be/fvUKfhI002s