Easiest way to place stuff on screen ?

giorgiomartini's picture

Is there an easier way to place stuff, lets say a sprite on the screen than with the x and y coordinates knobs ?

Becuase first of all , the knobs on quartz compser are really bad in my opinion, you have to tuen and turn and turn them to get to a certain value, also the tuen in small increments.

Is there a way to use sliders ? or even better just drag the sprite on screen ?

I want to make a composition like this( for example) :

http://gallery.pstipp.de/Large/Squares.png

and its taking a lot of time to set them all up.

Thanx !

cybero's picture
Re: Easiest way to place stuff on screen ?

Enter positional and scaling data in the Sprite's Inspector panel - pretty much the only way to do this without scripting up a bespoke positional script and feeding those values for scale and position .

I tend to not fiddle with the little dials.

I just enter positional information directly by number.

See attached example for how to get some direct interaction with Sprites.

Drag the red and the positional values are fed to the green sprite as -a value.

:-)

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sprite-interaction.qtz35.59 KB

hiltmeyer's picture
Re: Easiest way to place stuff on screen ?

or you could use a input splitter and set min and max value. then you get sliders for the knobs.

Omnifox's picture
Re: Easiest way to place stuff on screen ?

The positioning is pretty simple. Rough adjustment with the mouse and then releasing the noodles, Remember that the sprite can be in 3D space being (Z ax). Can it fairly quickly so you Skaliren (only one wheel) Ps: Look a Little changes with dynamic because the quartz is the Composer there:)

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sprite-action.qtz37.05 KB

cybero's picture
Re: Easiest way to place stuff on screen ?

:-) - liking that automatic movement.

photonal's picture
Re: Easiest way to place stuff on screen ?

Apologies to Omnifox for the mod ;-)

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krusty-action.qtz289.08 KB

cybero's picture
Re: Easiest way to place stuff on screen ?

Sweet - what about Krusty juggling krusty burgers [given Krusty's penchant for eponymous branding of everything and anything] . His fans would be pleased I'm sure, especially Bart "sucks and blows at the same time" Simpson :-)

Omnifox's picture
Re: Easiest way to place stuff on screen ?

Excuse ... Are you kidding me ... I love it

... darn ... over ... my coffee break gone

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krusty-action-+.qtz637.82 KB

photonal's picture
Re: Easiest way to place stuff on screen ?

Totally excellent lol

giorgiomartini's picture
Re: Easiest way to place stuff on screen ?

cybero wrote:
Enter positional and scaling data in the Sprite's Inspector panel - pretty much the only way to do this without scripting up a bespoke positional script and feeding those values for scale and position .

I tend to not fiddle with the little dials.

I just enter positional information directly by number.

See attached example for how to get some direct interaction with Sprites.

Drag the red and the positional values are fed to the green sprite as -a value.

:-)

Thanx, but, how do i drag the red square ? click and drag doesnt make it, and changing the x,y values of the red rectangle also dont...

what im i missing ?

also i get these error at start.

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Picture 2.png
Picture 2.png640.17 KB

cybero's picture
Re: Easiest way to place stuff on screen ?

Speedy juggling by the old Krusty one :-). Made me laugh - both versions of Krusty Action.

Scratchpole's picture
Re: Easiest way to place stuff on screen ?

I guess you are running 10.5...? The interaction patch was added in 10.6.

cybero's picture
Re: Easiest way to place stuff on screen ?

Apologies aplenty from me. As is plainly clear to me from the picture you posted you are not running Snow Leopard, but presumably are running Leopard. If you are running Snow Leopard then we have uncovered a frameworks version issue.

You are on Leopard, aren't you?

You should be able to work with the other compositions on this thread.

Regarding moving Sprites by means of mouse action, you could either try looking at http://kineme.net/composition/offonoll/DynamicSlider by offonoll or see if the composition I've posted works for you in regards of using the Mouse to interact with Sprites.

It might help , BTW, if you were to post up the composition you are working upon. A picture may speak a thousand words, but a composition is the "very thing".

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spriteinteraction_leo_friendly.qtz36.54 KB