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GLSL Noise and Extrusion - KinectI made a blog post about setting up a GLSL shader to do an extrusion function and noise function, inspired by the gl point/noise look of the cool plugin from _1024 / franz, posted yesterday, setup for using the kinect tools output. http://www.georgetoledo.com/2010/12/glsl-extrusion-and-noise-example-kin... Hopefully, the shader based approach is of use, and is a good jump off point for customization. Many thanks to franz for the inspiration on look; I'm saying happy holidays with another "snow storm"! :) |
Whoops...uploaded the wrong version. It's fixed now (for the one mystery downloader in the past few minutes!) I'm attaching it here as well.