Noise Industries custom patches

lunelson's picture

I just realized this, when looking at a thread about rounded rectangles -- you should all know that there are quite a few free patches available as part of the free download of FxFactory from Noise Industries.

They provide a platform for developing video plug-ins from QC comps, and when you install their soft it installs a bunch of custom patches they've written.

Their software expires after 15 days, but not the QC add-ons, I believe.

http://www.noiseindustries.com/support/fxfactory213/

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usefuldesign.au's picture
Re: Noise Industries custom patches

Yes there's some good patches in that lot. I've wondered what the deal is with redistributing these patches with our comps. Anybody know what the licensing is with the 'free' patches?

lunelson's picture
Re: Noise Industries custom patches

You should contact them about it

I'd think it's in their interest to see QC designers doing bigger and better things. They're there to help you make the best work you can after all, because some of that work might get turned in to plugins in which they can share the profit.

cybero's picture
Re: Noise Industries custom patches

FYI

This is a reply to an email I received to an enquiry I made of Noise Industries earlier, last year.

Quote:

Hi Peter,

Quote:
_On Jul 27, 2009, at 2:22 PM, Peter Boocock wrote:

Hi Gabe,

Thanks again for your reply, I've posted that up to the Kineme forum for everyone's edification and advice.

Just one question, can one get a distributive agreement for the free plugins, or would it simply be AOK to re-employ, with appropriate credit, the cikernel code upon which they are based?_

I'm sorry, we currently don't have any plans to license our Quartz Composer plug-ins or Core Image units to other companies or individuals.

Similarly I cannot authorize you to copy or reuse our code, which includes the Core Image kernels bundled inside the Noise Industries Units.plugin, in your own products. This follows from the End-User Agreement that appears when you install FxFactory. Please understand that if we allowed you to copy and reuse our code without an explicit, written agreement, we would create an incentive for any competing companies to come in and copy our work at will.

On a personal level, if you decide to try and create a new Core Image unit that replicates the functionality of ours, here's a bit of advice: even if you had someone else's kernel at your disposal, it is not always sufficient to get a Core Image unit to run, or to run correctly on all hardware and at all resolutions. Your best bet may be to try and figure out the algorithm yourself, or to find someone with GPU-programming expertise to help you.

Best regards, Gabe Noise Industries, LLC

lunelson's picture
Re: Noise Industries custom patches

Oh well, good to know that

thanks

cybero's picture
Re: Noise Industries custom patches

They do make for excellent study examples though :-)

leegrosbauer's picture
Re: Noise Industries custom patches

Well, this is actually really good news, regardless as to user distribution limitations. For quite a while there the NI patches seemed to no longer be readily available at all. I'm assuming these plugins contain the same or similar content as the previously issued patch package(s) from Noise Industries? Or is it a whole new batch? hmmmm. I guess I should just go get the package and see for myself. :-)

monobrau's picture
Re: Noise Industries custom patches

I've installed the package half a year ago, still remain working within QC. Some really handy patches that I use quite often.

usefuldesign.au's picture
Re: Noise Industries custom patches

Oh yeah, déjà vu all over again!

vade's picture
Re: Noise Industries custom patches

Well, I guess this is a good time as any...

I'm now working full time with Noise Industries. This means a few things, but quickly, since I come from a realtime video background, some of the things I will be doing is trying to get an idea of what can and can't be used reasonably well for QC / VDMX/ VJ apps in general outside of the FXFactory hosts (ie, plugins made to only work with FXFactory environment and FCP/ AE etc). This is something I am passionately interested in (realtime video performance, software and tools), so expect me to take that passion to my NI work. I'm also passionate about sharing techniques and how-to. So expect there to be a bit more open-ness where I can get it.

Now, this does not mean special licensing to redistribute etc, but it means you will have someone on the inside who eventually can try to help open the process and those plugins up to folks outside of the FCP and AE host worlds. I agree that these plugins and tools can be useful, and help the community as a whole, but a line has to be drawn with re-distribution/re-licensing (this is a company after all).

There are a lot of tasty morsels in the NI plugins. If you have questions about the NI QC plugins, you can email me (anton @ noise industries dot com), and I can get more clarification, and possibly help with some things. Understand that a majority of these compositions and plugins as they currently stand are made to work within host environments... so do not all translate well.

Anyway, for now, you have an ally so to speak on the inside. Don't expect miracles, but you can expect some more information. When in doubt, ask :)

I'd also suggest if you really heavily use and rely on those plugins outside of the host environments, you should think of buying FXFactory or at least the package they belong to. Most of the magic in the Noise Industries products happens behind the scenes in QC land. This means NI plugins pull all of the weight, so thats where much of the development and work goes. Anyway, good to know NI is on folks radar.

Thanks.

cybero's picture
Re: Noise Industries custom patches

Congratulations to you, vade - your success is well deserved and I'm sure we can look forward to your insights evidencing themselves in Noise Industries products.

Best of luck to you in that regard.

Does this mean v002 will be held on hold for the foreseeable future?

Good point about ponying up for the NI plugins, BTW.

They are on my to purchase list, in fact.

vade's picture
Re: Noise Industries custom patches

"Does this mean v002 will be held on hold for the foreseeable future?"

No :)

Stay tuned on that front.

leegrosbauer's picture
Re: Noise Industries custom patches

Excellent! Sincere thanks for your steadfast generosity with the community. Greatly appreciated. Congratulations and best wishes.

dust's picture
Re: Noise Industries custom patches

indeed i remember cybero's letter from last year. it was actually kind of disappointing given the context of thread as cybero was merely trying to get one of his audio visualizers running in a QB build that utilized a NI patch. now the letter to me seemed like a canned response one that would be expected of from a software company like NI. now its obvious that from a NI standpoint they would not condone anybody copying the code and re-factoring it into a release of some sort.

so now that vade is on the inside maybe some things can be clarified. what i don't entirely understand is that NI provides FX for video compositing ie.. the host app. in addition to the effects NI FX Factory also lets you create your own FX via QC and basically wraps your QC file into an FX package that a host will recognize.

now lets assume you have a legit copy of fx factory and you have purchased the effects. at this point you would think that you would be free to use the effects in any of your work either commercial or not. you paid for the effects so like i said i am assuming this is OK to use the effects in your host as you wish.

where do you draw the line. is the line clearly at the host level ? why is it ok to use an effect in a host environment but using the same effect in the development environment ie quartz composer is not ok.

i understand that NI is a company and has to deal with competition and piracy but given the context of how cybero was using the NI patch i don't see how any harm can come of it. obviously NI has no idea of what cyberos intentions where as he just asked about re distributing etc..

on a personal level i have been taking the copy-write thing seriously lately in respects to software as i get deeper into development, which is odd because i worked in the film industry for over a decade but never paid much attention to copy-write laws of the film industry. although if your reading this and you live in america. the film industry is really cracking down the crackers lately so be careful, and look into another avenue to get your media other than a torent file as anti-copy-write firms are in the swarm with you as well.

ever since cybero posted that letter i havent touched any NI patches. there are actually a lot of great patches and sure to be more now that vade is helping NI. i just negate any patch with a NI on it as i know how people are on this forum with remixing and mashing source, so i can only imagine how NI could react if i made some art with an effect of theres and published the video to the internet or made a link to some app i made QC that uses a NI effect. i just don't want any hassles because i use QC.

despite all that the ni fx factory is a sweet tool 1. because you use QC with it, 2. because it integrates with motion which would be my preferred video compositing application if it where not for QC and 3. you can make FX plug-ins with it, which does seem odd that NI makes program that makes effects. whats odd is they are worried about competition, so why make a program that turns your QC file into a AE / FCP / Motion FX etc... don't you think that would inherently create more competition ? maybe not ? i havent read the license agreement.