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Custom Port TypeHi, I was wondering if it is possible to add custom port types in plugins made with the standard API (like in Kineme3D or Kineme Particles with the Kineme Skanky SDK - if I'm not mistaken). Thanks for your answers. Ben
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Not that I'm aware of... I'm looking at the Quartz Composer framework headers and don't see any provisions for doing that, or doing a virtual port either.
QCPortTypeBoolean; QCPortTypeIndex; QCPortTypeNumber; QCPortTypeString; QCPortTypeColor; QCPortTypeImage; QCPortTypeStructure;
You should probably be able to handle whatever you want to do with structures or strings, but it might be kind of weird to deal with. I can't think of much that couldn't be passed as a string, though performance might get to be an issue.
...and of course, maybe some other people have some thoughts. I don't think that anything that did a custom port could successfully be called standard api though.
you can't.
What a pity...
Thanks for your replies...