Unsupported — We cannot guarantee that this software will work properly on Mac OS 10.8 and above. Please be careful.

Release: GL Tools, v20080102

Release Type: Beta
Version: 20080102
Release Notes

Some updates to the GLTools patch, in preparation for another public release.

This release fixes point smoothing on Intel GMA950 video cards (was broken a few betas ago), and adds a new feature to GL Points: Distance attenuation! This feature doesn't work on Intel GMA950 cards (if this bothers you, file a bug report at http://bugreporter.apple.com/).

2048 attenuated points

GL Splines were also optimized to be about 10-30% faster.

Target release date is January 9th, 2008, so please file any bugs or issues before then so we can address them.

A Tiger build should be available within 48 hours.

GLTools-20080102.zip130.31 KB

yanomano's picture
Antialiasing in GL Polygon mode

Is there a way to replicate the principe of this composition (with an option for x4 and x8) in the GL polygon mode ? if this is not a lot of work...:)

Regards yanomano.

line antialiasing.qtz17.24 KB

cwright's picture
AA = Not Easy :(

Unfortunately, the way QC is set up, it's difficult to do polygon-level antialiasing. point and line AA is fairly well-supported without needing to change internal stuff, but FSAA requires a few changes that are not easily possible for a plugin to accomplish.

For more info, read this post: http://kineme.net/Discussion/GeneralDiscussion/Antialiasing

yanomano's picture

sorrrrrrry ! i'll read posts ! yanomano.

Installation Instructions

Place the plugin file in
/Users/[you]/Library/Graphics/Quartz Composer Patches/
(Create the folder if it doesn't already exist.)

A set of patches for drawing GL primitives and modifying the GL environment.

Source code is available on GitHub.


Logo by @usefuldesign.au.

Known issues

  • The GL Field of View patch doesn't work properly on Mac OS 10.9 (it produces stretched output).