acceleration values

Kinect 0.3 Acceleration Values

technomorph's picture

Does anyone have any information on what exactly the acceleration values are based on?

I was assuming that it would be values for general motion sensing of the speed of movement the Kinect perceives based on movement in the x, y and z axis.

I am looking for options that doesn't require firing up OSCeleton, because then I lose the ability to capture the depth image from the Kinect in QC