GL Lighting (Composition by gtoledo3)

Author: gtoledo3
License: (unknown)
Date: 2010.10.08
Compatibility: 10.4, 10.5, 10.6
Required plugins:

This is a composition I came up with in the middle of setting up a shadow method (apart from the built in one) for QC.

I realized it was a pretty good display of some of the functions of the built in Lighting patch. The premise is this - one light is located in front of an object at z=1, another behind at z=-1. This lighting environment rotates around the object, along with a bisector. The composition utilizes a kind of dual box mode and a sprite mode for that.

Quartz Composer - GL Lighting.qtz18.94 KB