10.5

Mac OS X 10.5 (Leopard)

Release: GLTools, v1.6

Release Type: Production
Version: 1.6
Release Notes

Changes since 1.5

  • Fixed issue with GL Stereo Environment flickering on Mac OS X 10.6.
  • Added new GL Structure Renderer patch --- renders its subpatches multiple times, once for each element in the provided structure, after applying the specified transformation.
  • Source code is available on GitHub.

Thanks to @toneburst, @gtoledo3, and @cybero for help sorting this out.

Known issues

  • The GL Field of View patch doesn't work properly on Mac OS 10.9 (it produces stretched output).

Release: GL Tools, v1.5

Release Type: Production
Version: 1.5
Release Notes

Changes since GLTools 1.4

  • New Stereo Environment patch, which renders its child patches twice using an asymmetric projection frustum, once for the right eye, once for the left eye, and provides each as an image output.
  • New Look At patch (a two-point camera).
  • New Camera patch (a one-point camera).
  • Added "Image Structure" input to the GL Quad Structure patch.
  • Fixed GL Inverse Rotation so that it executes every frame (rather than only once).
  • Fixed SuperGLSLGrid so that color uniform values are properly set in 64bit mode.
  • Separated the Alpha blendmode override to a separate plugin, so that GLTools itself doesn't perform any runtime hackery (and is thus somewhat less risky).

Release: Alpha Blend Mode, v1.0

Release Type: Production
Version: 1.0
Release Notes

This plugin adds an "Alpha" option to the Blending menu of most Consumer patches. Useful to draw nice antialiased GL Lines, for example.

(This feature was part of GLTools up through version 1.4.)

Release: Kineme3D, v20100307

Release Type: Beta
Version: 20100307
Release Notes

Changes since Kineme3D 1.2

  • Fixed issue when rendering inside Render In Image (save/restore array buffer binding)
  • Fixed a potential crash condition when loading corrupt MD2 files.
  • Switched .obj, .dxf, .3ds, and .dae file loading from FBXSDK to Open Asset Import. (After the last FBXSDK update totally broke .3ds loading again I gave up on it. It's still around just to load .fbx meshes, though.)
  • Added support for a bunch of other formats provided by Open Asset Import. Largely untested so far.

hex2color (Composition by .lov.)

Author: .lov.
License: MIT
Date: 2010.03.05
Compatibility: 10.5, 10.6
Categories:
Required plugins:
(none)

hex2color macro makes RGB color from 6 character hex string (WebColor) with javascript.