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10.7Release: AudioTools, v1.0
Release Type:
Production
Version:
1.0
Release Notes
Changes since AudioTools 0.8
Credits@gtoledo3 (http://qctwit.blogspot.com/) commissioned the development of the
Structure Transition (Composition by yone)
Transition Points Sequential Animation in Iterator (Composition by yone)
This is a small code snippet. :) added another two versions. Tons Of Spheres (Composition by gtoledo3)
This composition is based around a shader that creates many spheres, with lighting, using only the fragment shader. It's based on functions found at: http://www.iquilezles.org/www/articles/distfunctions/distfunctions.htm ...and also heavily informed by many of the examples at glsl sandbox, and probably tons of other related demoscene type shaders I've seen. I wanted to take a distance function, create a shape with that function, and then create a grid in x/y/z with it, ala many traditional graphics examples. So, this shows how to create an object in the fragment shader, repeat it many times, and light it in a basic way. Release: VideoTools, v2.2
Release Type:
Production
Version:
2.2
Release Notes
Changes since VideoTools 2.1
Known issues
Download
Cube Particle (Composition by yone)
simple particle system using OpenCL. generate cube meshes in a single mesh creator. update : Cleaning up the code a bit. Add the sphere model. I tried to texture mapping, But very slow in my PC. Release: QuartzBuilder, v1.4
Release Type:
Production
Version:
1.4
Release Notes
Changes since QuartzBuilder 1.3Altered behavior of Fullscreen Display Screen setting:
Known issues
Furry Teapot (Composition by Peter)
A simple fur shader ported from the orange book GLSL examples. Theatre goes open source – Hope's Operetta (Composition by incubo)
Hi, I had the pleasure of making visuals for Rovaniemi Theatre. The second half of "Hope's Operetta" is a visual concert and the theatre is willing to share the code under CC license. Now that's neat! You can find the complete project files from: http://akuetmiila.favor.org/hope-s-operetta-----visuals---source In a nutshell the project uses Kinect, RSS feeds, web image downloader, simple audio reactivity and some other features that might be interesting to someone. Few plugins from Vade, George Toledo and Kineme are used as well. Massive thanks to Kineme and QC community again for making learning possible. Ps. www.favor.org might be interesting to all of you. Itunes xml Music Libary (Composition by itsthejayj)
Using itunes Music library xml file normally located in your ~/Music/iTunes/iTunes Music Library.xml. This composition allows access to your playlist information in itunes. The iTunes Music Library.xml format is ridiculous with odd key names. So to save anyone else going through the hassle of sorting this xml file here is an example of how this COULD be done. *thanks for @gtoledo3 for reminding how to search a structure |