10.7

Release: AudioTools, v1.0

Release Type: Production
Version: 1.0
Release Notes

Changes since AudioTools 0.8

  • Added Audio Embedded File Input and Audio Embedded File Player patches, which let you save a copy of an audio file inside a composition.
  • Improved performance of Audio Input and Audio File Input patches.
  • Released source code on GitHub.

Credits

@gtoledo3 (http://qctwit.blogspot.com/) commissioned the development of the Audio Embedded File patches.

Structure Transition (Composition by yone)

Author: yone
License:
Date: 2011.12.25
Compatibility: 10.7
Categories:
Required plugins:
Kineme GLTools

Transition Points

Sequential Animation in Iterator (Composition by yone)

Author: yone
License:
Date: 2011.12.13
Compatibility: 10.7
Categories:
Required plugins:
(none)

This is a small code snippet. :)

added another two versions.

Tons Of Spheres (Composition by gtoledo3)

Author: gtoledo3
License:
Date: 2011.12.06
Compatibility: 10.5, 10.6, 10.7
Categories:
Required plugins:
(none)

This composition is based around a shader that creates many spheres, with lighting, using only the fragment shader. It's based on functions found at: http://www.iquilezles.org/www/articles/distfunctions/distfunctions.htm

...and also heavily informed by many of the examples at glsl sandbox, and probably tons of other related demoscene type shaders I've seen.

I wanted to take a distance function, create a shape with that function, and then create a grid in x/y/z with it, ala many traditional graphics examples. So, this shows how to create an object in the fragment shader, repeat it many times, and light it in a basic way.

Release: VideoTools, v2.2

Release Type: Production
Version: 2.2
Release Notes

Changes since VideoTools 2.1

  • Fixed bug that caused Video Input patch to stop updating its outputs.
  • Fixed crash when Video Input Features Structure input is fed a structure containing strings (e.g. from XML Parser).
  • Added sample composition to demonstrate Video Input Features Structure input.

Known issues

  • H.264 videos stutter when played backwards.
  • VideoTools patches provide only video input, not audio input.
  • Firewire cameras only support certain combinations of Color Coding, Resolution, and Framerate. Watch the Error output and Console log when troubleshooting.
  • Due to issues with the underlying frameworks, video device info cannot be queried once a video device is in use. Therefore Video Device Info is only updated once: when the composition is first started.

Download

Cube Particle (Composition by yone)

Author: yone
License:
Date: 2011.12.02
Compatibility: 10.7
Categories:
Required plugins:
(none)

simple particle system using OpenCL.

generate cube meshes in a single mesh creator.

update :

Cleaning up the code a bit.

Add the sphere model.

I tried to texture mapping, But very slow in my PC.

Release: QuartzBuilder, v1.4

Release Type: Production
Version: 1.4
Release Notes

Changes since QuartzBuilder 1.3

Altered behavior of Fullscreen Display Screen setting:

  • (Disabled) — Fullscreen toggles to current screen
  • Display1 — Always fullscreen on primary screen (no toggle)
  • Display2 — Try fullscreen on secondary screen (no toggle). Do fullscreen on primary screen if no secondary screen exists.
  • Display3 — Try fullscreen on tertiary screen (no toggle). Do fullscreen secondary (and then primary) if tertiary doesn’t exist.
  • etc.

Known issues

  • To build an application that contains 32-bit-only plugins, you must run QuartzBuilder in 32-bit mode. See the QuartzBuilder documentation for details.

Furry Teapot (Composition by Peter)

Author: Peter
License: MIT
Date: 2011.11.27
Compatibility: 10.6, 10.7
Categories:
Required plugins:
(none)

A simple fur shader ported from the orange book GLSL examples.

Theatre goes open source – Hope's Operetta (Composition by incubo)

Author: incubo
License:
Date: 2011.11.25
Compatibility: 10.6, 10.7
Categories:
Required plugins:
(none)

Hi,

I had the pleasure of making visuals for Rovaniemi Theatre. The second half of "Hope's Operetta" is a visual concert and the theatre is willing to share the code under CC license. Now that's neat!

You can find the complete project files from: http://akuetmiila.favor.org/hope-s-operetta-----visuals---source

In a nutshell the project uses Kinect, RSS feeds, web image downloader, simple audio reactivity and some other features that might be interesting to someone. Few plugins from Vade, George Toledo and Kineme are used as well.

Massive thanks to Kineme and QC community again for making learning possible.

Ps. www.favor.org might be interesting to all of you.

Itunes xml Music Libary (Composition by itsthejayj)

Author: itsthejayj
License:
Date: 2011.11.20
Compatibility: 10.5, 10.6, 10.7
Categories:
Required plugins:
Kineme File Tools

Using itunes Music library xml file normally located in your ~/Music/iTunes/iTunes Music Library.xml.

This composition allows access to your playlist information in itunes.

The iTunes Music Library.xml format is ridiculous with odd key names. So to save anyone else going through the hassle of sorting this xml file here is an example of how this COULD be done.

*thanks for @gtoledo3 for reminding how to search a structure