scenegraph

Three Node.js

gtoledo3's picture

Am I the only forum user here who's tried this?

I know I've mentioned it a few times. The fact that it's "Mr. Doob" (don't laugh!), makes me even more interested considering some of his great examples and work on the GLSL Sandbox editor.

I used it for only one day (yep!), but I was relatively compressed at the current robustness of the system, and some features.

It doesn't have that sweet, sweet, ability to get used as a resource in Xcode the way that a qtz file can in so many ways, but I'm sure there's some ways to integrate the node file that may not be occurring to me at the moment, or perhaps could get better with future iterations.

Multi-View RII

This patch would be like a Render In Image/Stereoscopic Environment, save that it would have 2 or more outputs that could be set to totally different camera views, allowing one to render a front and a side view simultaneously.

This could possibly be incorporated into the "Slice RII" concept/request, if it is possible at all.