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stuffinsta-crash when forces/particles removed with collisionI am using Particle Tools v0.2 on Mac OS 10.5.5, QC v.3.0. I have a little system where an emitter is emitting more emitters which emit particles. I checked the particle count and that's not what's causing the crash, btw. There are a few forces, a couple of winds, or a wind and a vortex. I also have a collider with a face structure that I ganked wholesale from smokris' "hose" composition. Then, if I remove a force and/or the particle while the viewer is running, it crashes. Usually if I delete the patch outright it crashes right away, whereas if I disconnect it, it crashes the next time I hit stop on the viewer. So, summary. Three observed conditions:
Several possible actions:
ALL of the conditions + EITHER of the actions = INSTANT crash. The End.
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