Kineme: Quartz Composer Stuff

kineme.net was a community surrounding the development of
Quartz Composer custom patches, plugins, and other hacks.

Please read the installation guide
and check out the Documentation.

The Kineme website has retired;
you can no longer log in or post new threads or comments.

If you need access to your Kineme product license keys,
please contact us and include your e-mail address,
kineme.net user name, and order number for verification.

Our current focus

In 2012, we started building a new visual programming environment
that doesn’t rely on Apple's Quartz Composer (which Apple no longer supports).
We’ve created Vuo, and people are using it to create amazing shows and installations.
You can download the free Community Edition.

Unsupported — We cannot guarantee that this software will work properly on Mac OS 10.8 and above.

If you'd still like to purchase a license to an unsupported Kineme product,
please use PayPal to send the appropriate amount to store@kosada.com,
we'll respond with your license key(s) within 24 hours.

2009 - Forward and Back

Just as 2007 was a fun and exciting year for Kineme.net, 2008 also turned out to be busy and successful as well.

When we brought 2007 to a close, we had around 60 registered users. At the conclusion of 2008, we had about 10 times as many: 660. Stats-wise, we went from 1800 unique visitors per month to about 6700.

Kineme3D

$50.00

Kineme3D uses standard OpenGL VBO-assisted rendering. Inside QC, Kineme3D objects will obey Fog, Lighting, 3D Transformations, Trackballs, and even GLSL shaders.

See the Vimeo Kineme3D Collection for some examples.

Or, for free, you can use Vuo. Vuo is a complete visual programming environment for Mac, similar to Quartz Composer. With Vuo you can load and manipulate 3D meshes, just like Kineme3D enables you to do with Quartz Composer. And, unlike Quartz Composer, Vuo is actively developed.


Credits

Known Issues

  • OS 10.8 introduced changes to the OpenGL calls made in QC's Mesh and Sprite patches. In OS 10.8 and later, a Sprite or Mesh Renderer patch rendered in the same scene and directly before a Kineme3D Object may corrupt the Kineme3D object's triangle buffer.

Workarounds:

  • If possible, modify the rendering order such that 3D Object Renderer is before the Sprite patch, or not immediately following it.
  • Use 3D Plane Generator and 3D Object Renderer in lieu of a Sprite patch.

Unsupported on OS X Mountain Lion (10.8) and above

Please download the trial and make sure it meets your needs before purchasing. Due to bugs in Apple's Quartz Composer framework, we cannot guarantee that Kineme plugins will work properly on Mac OS 10.8 and above.

Ali Demirel uses Kineme in series of Richie Hawtin's M–NUS events

interactive cube with blue lights

This year, Richie Hawtin's label m–nus celebrates its 10th anniversary with a series of interactive performance events called CONTAKT. Ali Demirel, Hawtin's visualist, uses a combination of Quartz Composer and other software to produce the show's video and also to interact with the audience. Here he talks about his use of Kineme to do this.

A little background: the most unique feature of the CONTAKT events is a lighted cube (pictured left) which contains an RFID scanner. Users who register in advance on the CONTAKT website have RFID chipcards which they can hold up to the cube's reader to interact with it in various ways.

Release: Axis Camera, v0.1

Release Type: Production
Version: 0.1
Release Notes

This is the first public release of the Kineme Axis Camera Patch.

Kineme Axis Camera PatchThis patch provides a video stream from an Axis network camera. A few different models have been successfully tested with this patch.

This patch was championed by Marco Tempest, and some test equipment was furnished by Erie Plating Company.

Hardware Compatibility

See the VideoTools Compatibility Chart

Release: Speech Recognition, v20080918

Release Type: Beta
Version: 20080918
Release Notes

This is the first beta of our SpeechRecognition patch.