10.5

Mac OS X 10.5 (Leopard)

Release: KinemeCoreFramework, v20071110

Release Type: Beta
Version: 20071110
Release Notes

First independent release of KinemeCore Framework. Mostly QC Headers at this point, to simplify QC Custom Patch building.

This is included in KinemeCorePlugin 20071110, so you should only get this via automatic update, not manually.

Release: KinemeCorePlugin, v20071110

Release Type: Beta
Version: 20071110
Release Notes

Numerous small fixes: Native 64-bit Leopard build (including removal of legacy cruft from Sparkle), more intelligent auto-updating (daily now, instead of every time you start QC).

Release: Texture, v20071110

Release Type: Beta
Version: 20071110
Release Notes

More cleanups. Now runs under 64-bit Leopard runtime. Fixed the TexturePort so it no longer needs a category on QCPatch. Working on a progressive or multithreaded texture renderer (nothing stable yet, so it's not in this build).

Release: GL Tools, v20071110

Release Type: Beta
Version: 20071110
Release Notes

More context-handling cleanup. Functions under 64-bit Leopard runtime now. Added KinemeCore autoupdate metadata. Also clarified the Polygon Mode labels on the Polygon Mode patch (both had the same port name)

Release: KinemeCorePlugin, v20071109

Release Type: Beta
Version: 20071109
Release Notes

First beta release of KinemeCore Framework and associated KinemeCore plugin. The framework is presently just a placeholder with no useful functionality.

The plugin is capable of automatically updating itself, the framework, and any other plugins with the proper autoupdate data (which we'll have to document shortly). This includes official-API plugins :)

The QC UI is also modified according to various annoyances smokris or I have dealt with. Your needs are probably different, so just fling up some ideas. I can't guarantee anything, but I'll give it a shot. I plan on making a Lite mode which doesn't perform these invasive modifications.

Easter Egg: glass windows — play with your preferences ;)

There's almost certainly a lot that will go wrong here. please bear with me...