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10.6Mac OS X 10.6 (Snow Leopard) Video Interaction (Composition by matthewalexanderspolar)
This project was for a Visual Programming Class at Ohio University. It was my first real quartz application. The intent of this assignment is to create an interactive, random and self-sustaining application that will take a live video feed and react accordingly to the motion and audio. Random colors, movements, fades and other effects will be incorporated to create an interesting composition that is never repeating. ahilvers_final_boxing_game (Composition by ahilvers)
Release: KinectTools, v0.2
Release Type:
Production
Version:
0.2
Release Notes
Changes since KinectTools 0.1
Known Issues
Interactive Destructible Terrain / Backyard Battle (Composition by karp09)
Here is a prototype for a game design that I had. I had originally begun with the idea of recreating the game tanks and wanted to keep some of the features of tanks. One of the main features in tanks is terrain that is interactive but also capable of being destroyed. This was the main feature I was trying to achieve. Give me some opinions. Kineme 3D-Interactive Model Reel (Composition by rmohler)
A simple proof of concept design for an interactive demo/model reel in which the viewer has total control over how they want to view the model. Included are several of my own models. The settings are all set to them. Future work may include the ability to import any model without having to change any extra settings on behalf of the user. |