Production

Production

Release: Kineme3D, v1.1

Release Type: Production
Version: 1.1
Release Notes

Several bugs in VDMX and other environments were addressed, many memory leaks were fixed, some bugs with blending and simplifying were fixed.

Release: File Tools, v0.2

Release Type: Production
Version: 0.2
Release Notes

This is an update of File Tools, a patch set for loading and saving data to files.

File Tools --- Kineme File Info, Kineme File Type, Kineme String With File, Kineme Structure From File, Kineme Structure To File, Kineme Text File Writer [ More info on this patch set ]

This version includes some performance improvements, the ability to reload data from files/URLs in the String with File and String with URL patches, the ability to generate QuickLook/Finder icons asynchronously, and the ability to bypass QuickLook and just use Finder Icons for file previews in the QuickLook Patch.

A bug that prevented the loading of certain text files was also corrected.

This plugin supersedes the QuickLook Plugin; please remove the QuickLook Plugin when installing/updating this one.

Universal Binary

Kineme3D

$50.00

Kineme3D uses standard OpenGL VBO-assisted rendering. Inside QC, Kineme3D objects will obey Fog, Lighting, 3D Transformations, Trackballs, and even GLSL shaders.

See the Vimeo Kineme3D Collection for some examples.

Or, for free, you can use Vuo. Vuo is a complete visual programming environment for Mac, similar to Quartz Composer. With Vuo you can load and manipulate 3D meshes, just like Kineme3D enables you to do with Quartz Composer. And, unlike Quartz Composer, Vuo is actively developed.


Credits

Known Issues

  • OS 10.8 introduced changes to the OpenGL calls made in QC's Mesh and Sprite patches. In OS 10.8 and later, a Sprite or Mesh Renderer patch rendered in the same scene and directly before a Kineme3D Object may corrupt the Kineme3D object's triangle buffer.

Workarounds:

  • If possible, modify the rendering order such that 3D Object Renderer is before the Sprite patch, or not immediately following it.
  • Use 3D Plane Generator and 3D Object Renderer in lieu of a Sprite patch.

Unsupported on OS X Mountain Lion (10.8) and above

Please download the trial and make sure it meets your needs before purchasing. Due to bugs in Apple's Quartz Composer framework, we cannot guarantee that Kineme plugins will work properly on Mac OS 10.8 and above.

Release: QuartzCrystal, v1.3

Release Type: Production
Version: 1.3
Release Notes

This release contains a rewritten render engine designed to work with Mac OS X 10.5.5 and 10.5.6's CoreImage updates. Stability has been improved, and some UI bugs have been fixed.

A command line version, QuartzCrystalCLI, is included in the App bundle. This is for use in scripts. The GUI relies on this as well, allowing the GUI to continue running even in the event of a render failure/crash.

Release: Art-Net Tools, v1.1

Release Type: Production
Version: 1.1
Release Notes

New Features and Significant Changes:

  • Fixed version-endianness bug in ArtDmx Sender and ArtDmx Receiver, which prevented the Receiver from accepting packets from most Art-Net devices.
  • Added Blackout feature to ArtDmx Sender, sending 0 to all DMX channels.
  • Changed keyed DMX channel numbers from 0..511 to 1..512.
  • Changed ArtDmx Sender to transmit at most 44Hz, per the DMX512 spec.

Minor Changes:

  • Improved patch documentation.
  • Improved performance of ArtDmx Receiver when catching up on a backlog of Art-Net packets.