That's because I'm using feedback rendering to make the actual trail of lines/clearing of line. The line structure is only a few members long... enough to function as a kind of "brush", so to speak; it doesn't draw the entire line.
Check the attachment again. I'm going to change it so that when you go full screen, the image won't fade. However, it will sample the published pixel h/w on start, so res will be locked in. After I posted I was thinking about that...
@benoitlholtz: The size is allowing me to have breaks in the "line", but not necessarily in the structure. I'm using feedback rendering to create the trail of line, and the size is only allowed to increase to the "brush size" on mouse down.
I love it !
I'm surprising myself drawing sun, moon, trees and house ! :-) The "ink bleed" is a real pleasure !
Is that the "size" in the JavaScript queue that permit you to break the GL Line Structure ? Sorry again for my noobz question and my poor english...
Nice one George. Whats going on to make the previously drawn lines fade when I put it into full screen?
That's because I'm using feedback rendering to make the actual trail of lines/clearing of line. The line structure is only a few members long... enough to function as a kind of "brush", so to speak; it doesn't draw the entire line.
Check the attachment again. I'm going to change it so that when you go full screen, the image won't fade. However, it will sample the published pixel h/w on start, so res will be locked in. After I posted I was thinking about that...
@benoitlholtz: The size is allowing me to have breaks in the "line", but not necessarily in the structure. I'm using feedback rendering to create the trail of line, and the size is only allowed to increase to the "brush size" on mouse down.
One can create an actual "full structure" where all of the points are recorded, and there are gaps on "mouse up". I posted something that used that route here : http://kineme.net/composition/gtoledo3/StockPatchLinemakerGT
Been so busy just keeping my head above water this week & only got around to looking at this composition.
I've doubled up the Line Structure patches, added in Random HSL patches and played around with sizing [width] & stipples.
Love the way the colour bleeds.