glPolygonMode wireframe quads

bonerton's picture

Hey, there used to be a Kineme patch to render wireframes in quad mode (Kineme GL Grid Renderer), but it seems to have disappeared recently? Is there a way to do this with a glsl shader?

Blobber Flow (Composition by gtoledo3)

Author: gtoledo3
License: Creative Commons Attribution-NonCommercial-NoDerivs
Date: 2009.09.12
Compatibility: 10.5, 10.6
Required plugins:

This is a composition that makes use of the Kineme3D HeightField patch and particle systems. It can achieve a fairly wide variety of looks, including very liquid like objects, flows, spiky textures, light beams, tunnels, wire frame, and GL Point based particle systems.