Kineme: Quartz Composer Stuff

kineme.net was a community surrounding the development of
Quartz Composer custom patches, plugins, and other hacks.

Please read the installation guide
and check out the Documentation.

The Kineme website has retired;
you can no longer log in or post new threads or comments.

If you need access to your Kineme product license keys,
please contact us and include your e-mail address,
kineme.net user name, and order number for verification.

Our current focus

In 2012, we started building a new visual programming environment
that doesn’t rely on Apple's Quartz Composer (which Apple no longer supports).
We’ve created Vuo, and people are using it to create amazing shows and installations.
You can download the free Community Edition.

Unsupported — We cannot guarantee that this software will work properly on Mac OS 10.8 and above.

If you'd still like to purchase a license to an unsupported Kineme product,
please use PayPal to send the appropriate amount to store@kosada.com,
we'll respond with your license key(s) within 24 hours.

Art-Net Tools

$15.00

Kineme Art-Net Tools provides two patches for interacting with Art-Net devices:

  • ArtDmx Sender Patch --- Broadcasts a structure of DMX values to the specified IP Network, Sub-Net, and Universe.
  • ArtDmx Receiver Patch --- Receives broadcast DMX values from the specified Sub-Net and Universe.

Download the 7-day trial below, or buy a license now.

Release: ChartTools, v1.1

Release Type: Production
Version: 1.1
Release Notes

Changes since ChartTools 1.0

  • Added support for scatter plots (arbitrary X values) --- toggle the new "X Values" input to the Kineme Chart Data: XY patch, and provide X and Y values in a structure of keys and values or of ordered pairs. Added a sample composition for scatter plots.
  • Added "Margin" input to the Kineme Chart Renderer patch.
  • Added "Marker Font" and "Custom Glyph" inputs to the Kineme Chart Data: XY patch.
  • Improved performance of the Kineme Chart Renderer patch.
  • Fixed Kineme Chart Renderer patch so that the chart image changes when a data set is removed.
  • Removed question marks from Kineme Chart Renderer patch inputs.

Known Issues

None.

OpenCL Sculpt (Composition by gtoledo3)

Author: gtoledo3
License: (Other — see description)
Date: 2010.07.19
Compatibility: 10.6
Categories:
Required plugins:
(none)

This composition is a demo that shows how to setup an interactive sculpt method with the Apple Mesh engine in Snow Leopard.

Shoutout to cwright for a question he answered a long time ago (hmm, 2 years? Time flies...) where the resolution was to take a Kineme3D warp and sample the output with a sample and hold before the renderer, so that a gravity warp would freeze on mouse up, and clear on mouse down.

After that lingered in my mind, I realized I could setup a feedback/multiplexer loop that would allow one to do a type of additive sculpting that wouldn't clear the sample and hold data every time a mouse down event occurred, but additionally clear it if I wished with a secondary mouse button.

A recent discussion about pushing around vertices in OpenCL led me to whip this up, since I was pretty sure the routine could be applied to OpenCL just as easily.

So, this uses that kind of sample and hold based feedback loop with multiplexers to allow one to use a mesh filter in a way that adds the results of deformation to the resulting mesh with each push/pull motion. This is very similar to some sculpting and vertex push functions in modeling programs.

Rev History- .01- Slight tweak to improve clearing mesh filter effect.

ChartTools

$19.00

The Kineme ChartTools plugin provides support for rendering charts in Quartz Composer.

  • Area, Column, Line, and Pie charts
  • Linear or Logarithmic Axes
  • Multiple Overlaid Data Sets
  • Data Point Labels

Based on Apple's GraphKit framework.

Download the 7-day trial below, or buy a license now.

Unsupported on OS X Mountain Lion (10.8) and above

Please download the trial and make sure it meets your needs before purchasing. Due to bugs in Apple's Quartz Composer framework, we cannot guarantee that Kineme plugins will work properly on Mac OS 10.8 and above. Our focus has shifted to developing Vuo.

Release: GLTools, v1.6

Release Type: Production
Version: 1.6
Release Notes

Changes since 1.5

  • Fixed issue with GL Stereo Environment flickering on Mac OS X 10.6.
  • Added new GL Structure Renderer patch --- renders its subpatches multiple times, once for each element in the provided structure, after applying the specified transformation.
  • Source code is available on GitHub.

Thanks to @toneburst, @gtoledo3, and @cybero for help sorting this out.

Known issues

  • The GL Field of View patch doesn't work properly on Mac OS 10.9 (it produces stretched output).