Production

Production

Release: Kineme2D, v1.2

Release Type: Production
Version: 1.2
Release Notes

Changes since Kineme2D 1.1

  • Added support for the SVG path command S ("smooth curveto") to the Vector Structure With SVG patch.

Known Issues

  • Triangle Structure With Vector and Extrusion With Vector will not generate triangles, and may under rare circumstances crash, when given a vector that intersects itself.
  • The example composition Kineme2D-latheBalloon.qtz doesn't work on 10.8 due to a bug in QC's Interaction patch.
  • Vector Structure With SVG supports only a subset of the SVG language.
    • Supported SVG features include:
      • SVG files generated by Adobe Illustrator
      • Some path elements (moveto, lineto, horizontal lineto, vertical lineto, curveto (cubic), smooth curveto, close)
      • Basic shapes (rect, circle, ellipse, line, polyline, polygon)
      • Text
      • Groups
      • Transforms
      • Stroke/fill attributes
    • Unsupported SVG features include:
      • Size units other than pixels (inches, ems, percentages, ...)
      • Gradients
      • CSS
      • Scripting
      • Animation

Credits

@bernardo created the Kineme2D logo.

@gtoledo3 and @usefuldesign.au contributed to the sample compositions.

Kineme2D uses the GNU Triangulated Surface Library, which is licensed under the LGPL. Our modifications are provided.

Release: Kineme3D, v1.8

Release Type: Production
Version: 1.8
Release Notes

Changes since Kineme3D 1.7

  • New 3D Vertex Structure to Object patch.
  • Update 3D Object Blend to blend UV coordinates in addition to vertices.

Known Issues

  • OS 10.8 introduced changes to the OpenGL calls made in QC's Mesh and Sprite patches. In OS 10.8 a Sprite or Mesh Renderer patch rendered in the same scene and directly before a Kineme3D Object may corrupt the Kineme3D object's triangle buffer.

Workarounds:

  • If possible, modify the rendering order such that 3D Object Renderer is before the Sprite patch, or not immediately following it.
  • Use 3D Plane Generator and 3D Object Renderer in lieu of a Sprite patch.

Release: VideoTools, v2.3

Release Type: Production
Version: 2.3
Release Notes

Changes since VideoTools 2.2

  • New Blackmagic Capture patch.
  • Added support for ProRes formats:
    • ProRes 422
    • ProRes 422 (Proxy)
    • ProRes 422 (HQ)
    • ProRes 4444

Credits

Known Issues

  • The Blackmagic Capture patch has only been tested with the Blackmagic Decklink card
  • ProRes 4444 format does not support transparency (so videos are fully opaque)
  • H.264 videos stutter when played backwards
  • All VideoTools patches provide only video input, not audio input
  • Firewire cameras only support certain combinations of Color Coding, Resolution, and Framerate. Watch the Error output and Console log when troubleshooting.
  • Due to issues with the underlying frameworks, video device info cannot be queried once a video device is in use. Therefore Video Device Info is only updated once: when the composition is first started.

Release: Kineme2D, v1.1

Release Type: Production
Version: 1.1
Release Notes

Changes since Kineme2D 1.0

  • Fix UV coordinate generation in Bezier Grid with Path patch.
  • Fix memory leaks in Image With Vector Structure patch.
  • Expose attributes field in Vector Structure with SVG.

Known Issues

Triangle Structure With Vector and Extrusion With Vector will not generate triangles, and may under rare circumstances crash, when given a vector that intersects itself.

Vector Structure With SVG supports only a subset of the SVG language.

Supported SVG features include:

  • SVG files generated by Adobe Illustrator
  • Some path elements (moveto, lineto, cubic, close)
  • Basic shapes (rect, circle, ellipse, line, polyline, polygon)
  • Text
  • Groups
  • Transforms
  • Stroke/fill attributes

Unsupported SVG features include:

  • Size units other than pixels (inches, ems, percentages, ...)
  • Gradients
  • CSS
  • Scripting
  • Animation

Credits

@bernardo created the Kineme2D logo.

@gtoledo3 and @usefuldesign.au contributed to the sample compositions.

Kineme2D uses the GNU Triangulated Surface Library, which is licensed under the LGPL. Our modifications are provided.

Release: Kineme3D, v1.7

Release Type: Production
Version: 1.7
Release Notes

Changes since Kineme3D 1.6

  • New 3D Object to Vertex Structure patch
  • Added FBX animation support to 3D Object Loader patch (commissioned by @franz)
  • Added "Animation Length" output to the 3D Object Loader patch
  • Added "Polygon Mode" settings to 3D Object Renderer and 3D Object Structure Renderer patches

Known Issues

  • OS 10.8 introduced changes to the OpenGL calls made in QC's Mesh and Sprite patches. In OS 10.8 a Sprite or Mesh Renderer patch rendered in the same scene and directly before a Kineme3D Object may corrupt the Kineme3D object's triangle buffer.

Workarounds:

  • If possible, modify the rendering order such that 3D Object Renderer is before the Sprite patch, or not immediately following it.
  • Use 3D Plane Generator and 3D Object Renderer in lieu of a Sprite patch.

Release: Serial IO, v1.0

Release Type: Production
Version: 1.0
Release Notes

Changes since Serial IO 0.2

  • Released source code on GitHub.

Release: AudioTools, v1.1

Release Type: Production
Version: 1.1
Release Notes

Source code available on GitHub.

Changes since AudioTools 1.0

  • Added "Channels" input to the Kineme Audio Input patch, for specifying which channels to analyze (feature request).
  • Tested on 10.8.

Credits

@gtoledo3 (http://qctwit.blogspot.com/) commissioned the development of the Audio Embedded File patches.

Release: DataTools, v1.2

Release Type: Production
Version: 1.2
Release Notes

Source code is available on GitHub.

Changes since DataTools 1.1

  • Fixed DTMultiExpressionPath so that underscores, logical and, and logical or no longer throw exceptions on use.

Known Issues

Kineme StructureTools, Kineme Value Historian, and Kineme Spooky must be uninstalled to use Kineme DataTools.

Release: MultitouchPatch, v1.1

Release Type: Production
Version: 1.1
Release Notes

Changes since MultitouchPatch 1.0

  • Fixed MultitouchPatch so that output structure retains events in the order received. (feature request)
  • Fixed MultitouchPatch so that the output structure's key values are no longer integers, and thus compatible with the Structure Key Member patch.
  • Tested on 10.8.

Release: FileTools, v1.1

Release Type: Production
Version: 1.1
Release Notes

Changes since FileTools 1.0

  • Incorporated the PDF Renderer patch, which was formerly a standalone plugin. Be sure to remove PDFRenderer.plugin before installing FileTools 1.1.
  • Tested on 10.8.